DinkSmallwoodHD/source/dink
seth 36a414e12a * (Windows) Running "dink.exe c:\temp\ACoolDMOD.dmod" from the command line will now install it, then run it. (original dmod file won't be deleted) Just seemed weird that this didn't exist so added it
* DMOD installer progress now switches to showing MB instead of K if the size is big
* BUGFIX: Fixed map loading bug that could crash the game (I added this one recently trying to clean up code to use more consts rather than magic #s, but there is always the risk I stupidely break something!)
* load_tile no longer instantly takes effect but requires a draw_screen or moving screens, this matches how 1.08 worked.  Loading a save state or resizing the window will cause it to happen early, but hey, close enough
* BUGFIX: Fixed extra nasty bug where logic on certain things like charging your magic would pause the amount of time you used TAB to skip time

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1517 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-10-02 13:48:06 +00:00
..
dink.cpp * (Windows) Running "dink.exe c:\temp\ACoolDMOD.dmod" from the command line will now install it, then run it. (original dmod file won't be deleted) Just seemed weird that this didn't exist so added it 2017-10-02 13:48:06 +00:00
dink.h * Changed release compiling a bit to enable C7 compatible debug info, may help with stack traces 2017-09-27 07:51:59 +00:00
dinkvar.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
FFReader.cpp * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
FFReader.h * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
misc_util.cpp * Changed release compiling a bit to enable C7 compatible debug info, may help with stack traces 2017-09-27 07:51:59 +00:00
misc_util.h * (Bugfix) Fixed issue where default .ini animations wouldn't get applied correctly in some cases, this fixed a slight offset problem with Stone Of Balance 2017-09-19 01:16:24 +00:00
resource.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ScriptAccelerator.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ScriptAccelerator.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
update_frame.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00