original system is REALLY bad and the timing of Dink vs monsters can vary wildly based on your framerate. So I sort of had to "choose" a correct speed and go with that, I chose a pretty fast speed sort of arbitrarily because it "felt" ok. There isn't really a "correct" speed so I do expect problems with some dmods due to them expecting a specific speed, but by choosing rather snappy speed hopefully mystery island and most of them will be finishable * Related to the above, holding tab no longer lets you cheat by moving relatively faster than monsters * Playing location aware sounds on a script not attached to a sprite will no longer cause crashes (should fix crash in malachi the jerk) git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1514 353e56fe-9613-0410-8469-b96ad8e6f29c
31 lines
1.2 KiB
XML
31 lines
1.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
|
package="com.rtsoft.rtdink"
|
|
android:versionCode="9"
|
|
android:versionName="1.8.4"
|
|
android:installLocation="preferExternal"
|
|
>
|
|
|
|
<uses-permission android:name="android.permission.INTERNET" />
|
|
<uses-permission android:name="android.permission.VIBRATE"/>
|
|
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
|
|
|
<application android:label="@string/app_name"
|
|
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
|
android:icon="@drawable/icon"
|
|
>
|
|
<activity android:name="Main"
|
|
android:label="@string/app_name"
|
|
android:configChanges="keyboard|keyboardHidden|orientation"
|
|
android:screenOrientation="landscape"
|
|
>
|
|
|
|
<intent-filter>
|
|
<action android:name="android.intent.action.MAIN" />
|
|
<category android:name="android.intent.category.LAUNCHER" />
|
|
</intent-filter>
|
|
</activity>
|
|
|
|
</application>
|
|
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="21" />
|
|
</manifest>
|