Dink Smallwood is an action role-playing video game developed by Robinson Technologies at the time consisting of Seth Robinson, Justin Martin, and Greg Smith.
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seth 4174db5427 * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the
original system is REALLY bad and the timing of Dink vs monsters can vary wildly based on your framerate.  So I sort of had to "choose" a correct
speed and go with that, I chose a pretty fast speed sort of arbitrarily because it "felt" ok.  There isn't really a "correct" speed so I do expect problems with some dmods due to them expecting
a specific speed, but by choosing rather snappy speed hopefully mystery island and most of them will be finishable
* Related to the above, holding tab no longer lets you cheat by moving relatively faster than monsters
* Playing location aware sounds on a script not attached to a sprite will no longer cause crashes (should fix crash in malachi the jerk)


git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1514 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-29 13:13:36 +00:00
android * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
bin Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
dxsdk/Lib Removing all DX libs except dxguid, the rest aren't needed 2017-09-20 01:16:35 +00:00
OSX * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
RTDink.xcodeproj * Added "If a .dmod file is put in the Dink HD directory (where the .exe is), it will be automatically installed and then deleted" to readme.txt 2017-09-29 05:37:07 +00:00
script * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
source * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
windows_vs2017 * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
app_info_setup.bat Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
dinkhd_license.txt Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
Info.plist * Added "If a .dmod file is put in the Dink HD directory (where the .exe is), it will be automatically installed and then deleted" to readme.txt 2017-09-29 05:37:07 +00:00
programmer_readme.txt * (Windows) Added support for -game <dmod directory> parm to load a DMOD from anywhere on your HD. It also sets 2017-09-16 15:16:26 +00:00