DinkSmallwoodHD/source/GUI
seth 821e5f1651 * Changed release compiling a bit to enable C7 compatible debug info, may help with stack traces
* Oops, turned max sprites back up to 300 from 100, don't ask me how I managed that one
* (DinkC) A line of over 200 characters won't corrupt memory (new limit is 512) - this fixed a crash in Grasp of Darkness
* (DinkC) external commands no longer generate bogus errors in the log.txt due to how 1.08 added weird overloading stuff
* Now shows the dmod's splash.bmp during loading
* Fixed issue where music might not play on the title screen
* Raised "memory of dead background sprites" to 300 from 100 for Windows, up to 200 for mobile
* Doubled memory Dink is allowed to use before uncaching graphics not used recently (could probably be disabled entirely for Windows but whatever)

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1510 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-27 07:51:59 +00:00
..
AboutMenu.cpp * (Bugfix) Fixed issue with not being able to set long delays in sprites (fixed dancing knight in Bugmania) 2017-09-19 10:58:00 +00:00
AboutMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
BrowseMenu.cpp * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
BrowseMenu.h (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
DebugMenu.cpp * (DinkC) DinkC version is now reported as 110 instead of 109 2017-09-17 04:54:34 +00:00
DebugMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
DMODInstallMenu.cpp * Applied 16 bit bmp loading fix to "fancy shadows" version too, forgot before 2017-09-24 16:47:52 +00:00
DMODInstallMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
DMODMenu.cpp * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
DMODMenu.h * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
EnterURLMenu.cpp * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00
EnterURLMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
GameMenu.cpp * Changed release compiling a bit to enable C7 compatible debug info, may help with stack traces 2017-09-27 07:51:59 +00:00
GameMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LoadMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LoadMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LogMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LogMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
MainMenu.cpp * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
MainMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
OptionsMenu.cpp * (Bugfix) Fixed issue where default .ini animations wouldn't get applied correctly in some cases, this fixed a slight offset problem with Stone Of Balance 2017-09-19 01:16:24 +00:00
OptionsMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
PauseMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
PauseMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
PopUpMenu.cpp (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
PopUpMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
QuickTipMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
QuickTipMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ReadTextMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
ReadTextMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00