mirror of
https://github.com/oldmanumby/DND.SRD.Wiki.git
synced 2025-04-30 06:11:41 -04:00
remove extra newline
This commit is contained in:
parent
0b14b385aa
commit
8902a0d0c0
1 changed files with 2 additions and 4 deletions
|
@ -57,9 +57,7 @@ If circumstances cause a roll to have both advantage and disadvantage, you are c
|
||||||
|
|
||||||
When you have advantage or disadvantage and something in the game, such as the halfling's Lucky trait, lets you reroll or replace the d20, you can reroll or replace only one of the dice. You choose which one. For example, if a halfling has advantage or disadvantage on an ability check and rolls a 1 and a 13, the halfling could use the Lucky trait to reroll the 1.
|
When you have advantage or disadvantage and something in the game, such as the halfling's Lucky trait, lets you reroll or replace the d20, you can reroll or replace only one of the dice. You choose which one. For example, if a halfling has advantage or disadvantage on an ability check and rolls a 1 and a 13, the halfling could use the Lucky trait to reroll the 1.
|
||||||
|
|
||||||
You usually gain advantage or disadvantage through the use of special abilities, actions, or spells. Inspiration can also give a character advantage. The
|
You usually gain advantage or disadvantage through the use of special abilities, actions, or spells. Inspiration can also give a character advantage. The GM can also decide that circumstances influence a roll in one direction or the other and grant advantage or impose disadvantage as a result.
|
||||||
|
|
||||||
GM can also decide that circumstances influence a roll in one direction or the other and grant advantage or impose disadvantage as a result.
|
|
||||||
|
|
||||||
# Proficiency Bonus
|
# Proficiency Bonus
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue