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- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
31 lines
No EOL
1.1 KiB
Markdown
Executable file
31 lines
No EOL
1.1 KiB
Markdown
Executable file
## Bugbear
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*Medium humanoid (goblinoid), chaotic evil*
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**Armor Class** 16 (hide armor, shield)
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**Hit Points** 27 (5d8+5)
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**Speed** 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
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**Skills** Stealth +6, Survival +2
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**Senses** darkvision 60 ft., passive Perception 10
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**Languages** Common, Goblin
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**Challenge** 1 (200 XP)
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***Brute***. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
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***Surprise Attack***. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
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###### Actions
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***Morningstar***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 11 (2d8+2) piercing damage.
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***Javelin***. *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 9 (2d6+2) piercing damage in melee or 5 (1d6+2) piercing damage at range. |