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- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
37 lines
No EOL
1.4 KiB
Markdown
Executable file
37 lines
No EOL
1.4 KiB
Markdown
Executable file
### Dust Mephit
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*Small elemental, neutral evil*
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**Armor Class** 12
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**Hit Points** 17 (5d6)
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**Speed** 30 ft., fly 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 5 (-3) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
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**Skills** Perception +2, Stealth +4
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**Damage Vulnerabilities** Fire
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**Damage Immunities** Poison
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**Condition Immunities** Poisoned
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**Senses** Darkvision 60 ft., passive Perception 12
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**Languages** Auran, Terran
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**Challenge** 1/2 (100 XP)
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***Death Burst***. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
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***Innate Spellcasting (1/Day)***. The mephit can innately cast *sleep*, requiring no material components. Its innate spellcasting ability is Charisma.
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###### Actions
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***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (1d4+2) slashing damage.
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***Blinding Breath (Recharge 6)***. The mephit exhales a 15- foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. |