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- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
27 lines
No EOL
1 KiB
Markdown
Executable file
27 lines
No EOL
1 KiB
Markdown
Executable file
### Giant Scorpion
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*Large beast, unaligned*
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**Armor Class** 15 (natural armor)
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**Hit Points** 52 (7d10+14)
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**Speed** 40 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 15 (+2) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |
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**Senses** blindsight 60 ft., passive Perception 9
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**Languages** -
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**Challenge** 3 (700 XP)
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###### Actions
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***Multiattack***. The scorpion makes three attacks: two with its claws and one with its sting.
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***Claw***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
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***Sting***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one. |