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- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
33 lines
No EOL
1.2 KiB
Markdown
Executable file
33 lines
No EOL
1.2 KiB
Markdown
Executable file
## Hell Hound
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*Medium fiend, lawful evil*
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**Armor Class** 15 (natural armor)
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**Hit Points** 45 (7d8+14)
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**Speed** 50 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
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**Skills** Perception +5
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**Damage Immunities** fire
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**Senses** darkvision 60 ft., passive Perception 15
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**Languages** understands Infernal but can't speak it
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**Challenge** 3 (700 XP)
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***Keen Hearing and Smell***. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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***Pack Tactics***. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
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###### Actions
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***Bite***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
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***Fire Breath (Recharge 5-6)***. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one. |