SRD51Wiki/Monsters/Iron Golem.md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

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### Iron Golem
*Large construct, unaligned*
**Armor Class** 20 (natural armor)
**Hit Points** 210 (20d10+100)
**Speed** 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 24 (+7) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |
**Damage Immunities** fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
**Condition Immunities** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
**Senses** darkvision 120 ft., passive Perception 10
**Languages** understands the languages of its creator but can't speak
**Challenge** 16 (15,000 XP)
***Fire Absorption***. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
***Immutable Form***. The golem is immune to any spell or effect that would alter its form.
***Magic Resistance***. The golem has advantage on saving throws against spells and other magical effects.
***Magic Weapons***. The golem's weapon attacks are magical.
###### Actions
***Multiattack***. The golem makes two melee attacks.
***Slam***. *Melee Weapon Attack:* +13 to hit, reach 5 ft., one target. *Hit:* 20 (3d8+7) bludgeoning damage.
***Sword***. *Melee Weapon Attack:* +13 to hit, reach 10 ft., one target. *Hit:* 23 (3d10+7) slashing damage.
***Poison Breath (Recharge 6)***. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.