SRD51Wiki/Monsters/Shadow.md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

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## Shadow
*Medium undead, chaotic evil*
**Armor Class** 12
**Hit Points** 16 (3d8+3)
**Speed** 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 6 (-2) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
**Skills** Stealth +4 (+6 in dim light or darkness)
**Damage Vulnerabilities** radiant
**Damage Resistances** acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
**Damage Immunities** necrotic, poison
**Condition Immunities** exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
**Senses** darkvision 60 ft., passive Perception 10
**Languages** -
**Challenge** 1/2 (100 XP)
***Amorphous***. The shadow can move through a space as narrow as 1 inch wide without squeezing.
***Shadow Stealth***. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
***Sunlight Weakness***. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
###### Actions
***Strength Drain***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.