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13 lines
No EOL
1 KiB
Markdown
Executable file
13 lines
No EOL
1 KiB
Markdown
Executable file
### Rod of Alertness
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*Rod, very rare (requires attunement)*
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This rod has a flanged head and the following properties.
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***Alertness***. While holding the rod, you have advantage on Wisdom (Perception) checks and on rolls for initiative.
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***Spells***. While holding the rod, you can use an action to cast one of the following spells from it: *detect evil and good*, *detect magic*, *detect poison and disease*, or *see invisibility.*
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***Protective Aura***. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any invisible hostile creature that is also in the bright light.
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The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn. |