SRD51Wiki/documents/spells/spells_j.md
2022-03-05 14:15:03 -06:00

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# Spells (J)
#### Jump
*1st-level transmutation*
**Casting Time:** 1 action
**Range:** Touch
**Components:** V, S, M (a grasshopper's hind leg)
**Duration:** 1 minute
You touch a creature. The creature's jump distance is tripled until the spell ends.
# Spells (K)
#### Knock
*2nd-level transmutation*
**Casting Time:** 1 action
**Range:** 60 feet
**Components:** V
**Duration:** Instantaneous
Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.
A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.
If you choose a target that is held shut with *arcane lock*, that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally.
When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object.