SRD51Wiki/Documents/Monsters/Steam Mephit.md
2022-03-09 20:08:12 -06:00

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1.2 KiB
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### Steam Mephit
*Small elemental, neutral evil*
**Armor Class** 10
**Hit Points** 21 (6d6)
**Speed** 30 ft., fly 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|--------|---------|---------|---------|---------|---------|
| 5 (-3) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
**Damage Immunities** fire, poison
**Condition Immunities** poisoned
**Senses** darkvision 60 ft., passive Perception 10
**Languages** Aquan, Ignan
**Challenge** 1/4 (50 XP)
***Death Burst***. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.
***Innate Spellcasting (1/Day)***. The mephit can innately cast *blur*, requiring no material components. Its innate spellcasting ability is Charisma.
###### Actions
***Claws.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one creature. *Hit:* 2 (1d4) slashing damage plus 2 (1d4) fire damage.
***Steam Breath (Recharge 6)***. The mephit exhales a 15- foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.