33 lines
1 KiB
Text
33 lines
1 KiB
Text
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Autodoze-
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*Do not autodoze for roads,rails, or wire if not enough money to actually
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build it
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Budget dialog-
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*Press escape to close
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Coal powerplant-
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*When third tile of second row is on fire, something appears to revert it to
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the animated smoke stack.
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On Game Load-
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*All zones are unpowered for the first several ticks. I'd imagine there
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are similar problems with the landValueMap, pollutionMap, tfDensity,
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policeCoverage etc. I think what should happen is that the various methods
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that update these maps should be called at load time.
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*Evaluation data is not available.
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*cityTime may not match history.cityTime
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Mouse pointer-
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*Would be nice if tool dragging would help keep lines straight
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Disasters-
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*When running FAST or SUPER_FAST, automatically pause or slow down the
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simulation when a disaster occurs.
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City size notifications-
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*Pause and pop up a message the first time the city reaches 2000, 10000,
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50000, etc. people.
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Code janitor-
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*Rename fireZone() to killZone()... (I think that name might be better description.)
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