cleanup: reduce visibility of many of the named tiles

(no reason that the front-end needs to reference these tiles directly)

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@855 d9718cc8-9f43-0410-858b-315f434eb58c
This commit is contained in:
jason@long.name 2013-09-20 11:20:47 +00:00
parent 2a0ec53a05
commit 50600cef2e

View file

@ -41,30 +41,30 @@ public class TileConstants
//
public static final short CLEAR = -1;
public static final char DIRT = 0;
public static final char RIVER = 2;
public static final char REDGE = 3;
public static final char CHANNEL = 4;
public static final char FIRSTRIVEDGE = 5;
public static final char LASTRIVEDGE = 20;
public static final char TREEBASE = 21;
public static final char WOODS_LOW = TREEBASE;
public static final char WOODS = 37;
public static final char UNUSED_TRASH2 = 39;
public static final char WOODS_HIGH = UNUSED_TRASH2;
public static final char WOODS2 = 40;
public static final char WOODS5 = 43;
public static final char RUBBLE = 44;
public static final char LASTRUBBLE = 47;
public static final char FLOOD = 48;
public static final char LASTFLOOD = 51;
public static final char RADTILE = 52;
public static final char FIRE = 56;
public static final char FIREBASE = 56;
public static final char ROADBASE = 64;
public static final char HBRIDGE = 64;
public static final char VBRIDGE = 65;
public static final char ROADS = 66;
public static final char ROADS2 = 67;
static final char RIVER = 2;
static final char REDGE = 3;
static final char CHANNEL = 4;
static final char FIRSTRIVEDGE = 5;
static final char LASTRIVEDGE = 20;
static final char TREEBASE = 21;
static final char WOODS_LOW = TREEBASE;
static final char WOODS = 37;
static final char UNUSED_TRASH2 = 39;
static final char WOODS_HIGH = UNUSED_TRASH2;
static final char WOODS2 = 40;
static final char WOODS5 = 43;
static final char RUBBLE = 44;
static final char LASTRUBBLE = 47;
static final char FLOOD = 48;
static final char LASTFLOOD = 51;
static final char RADTILE = 52;
static final char FIRE = 56;
static final char FIREBASE = 56;
static final char ROADBASE = 64;
static final char HBRIDGE = 64;
static final char VBRIDGE = 65;
static final char ROADS = 66;
static final char ROADS2 = 67;
private static final char ROADS3 = 68;
private static final char ROADS4 = 69;
private static final char ROADS5 = 70;
@ -73,20 +73,20 @@ public class TileConstants
private static final char ROADS8 = 73;
private static final char ROADS9 = 74;
private static final char ROADS10 = 75;
public static final char INTERSECTION = 76;
public static final char HROADPOWER = 77;
public static final char VROADPOWER = 78;
public static final char BRWH = 79; //horz bridge, open
public static final char LTRFBASE = 80;
public static final char BRWV = 95; //vert bridge, open
public static final char HTRFBASE = 144;
static final char INTERSECTION = 76;
static final char HROADPOWER = 77;
static final char VROADPOWER = 78;
static final char BRWH = 79; //horz bridge, open
static final char LTRFBASE = 80;
static final char BRWV = 95; //vert bridge, open
static final char HTRFBASE = 144;
private static final char LASTROAD = 206;
public static final char POWERBASE = 208;
public static final char HPOWER = 208; //underwater power-line
public static final char VPOWER = 209;
public static final char LHPOWER = 210;
public static final char LVPOWER = 211;
public static final char LVPOWER2 = 212;
static final char POWERBASE = 208;
static final char HPOWER = 208; //underwater power-line
static final char VPOWER = 209;
static final char LHPOWER = 210;
static final char LVPOWER = 211;
static final char LVPOWER2 = 212;
private static final char LVPOWER3 = 213;
private static final char LVPOWER4 = 214;
private static final char LVPOWER5 = 215;
@ -95,15 +95,15 @@ public class TileConstants
private static final char LVPOWER8 = 218;
private static final char LVPOWER9 = 219;
private static final char LVPOWER10 = 220;
public static final char RAILHPOWERV = 221;
public static final char RAILVPOWERH = 222;
public static final char LASTPOWER = 222;
public static final char RAILBASE = 224;
public static final char HRAIL = 224; //underwater rail (horz)
public static final char VRAIL = 225; //underwater rail (vert)
public static final char LHRAIL = 226;
public static final char LVRAIL = 227;
public static final char LVRAIL2 = 228;
static final char RAILHPOWERV = 221;
static final char RAILVPOWERH = 222;
static final char LASTPOWER = 222;
static final char RAILBASE = 224;
static final char HRAIL = 224; //underwater rail (horz)
static final char VRAIL = 225; //underwater rail (vert)
static final char LHRAIL = 226;
static final char LVRAIL = 227;
static final char LVRAIL2 = 228;
private static final char LVRAIL3 = 229;
private static final char LVRAIL4 = 230;
private static final char LVRAIL5 = 231;
@ -112,49 +112,49 @@ public class TileConstants
private static final char LVRAIL8 = 234;
private static final char LVRAIL9 = 235;
private static final char LVRAIL10 = 236;
public static final char HRAILROAD = 237;
public static final char VRAILROAD = 238;
public static final char LASTRAIL = 238;
public static final char RESBASE = 240;
public static final char RESCLR = 244;
public static final char FREEZ = 244; //free zone?
public static final char HOUSE = 249;
public static final char LHTHR = 249; //12 house tiles
public static final char HHTHR = 260;
public static final char RZB = 265; //residential zone base
public static final char HOSPITAL = 409;
public static final char CHURCH = 418;
public static final char COMBASE = 423;
public static final char COMCLR = 427;
public static final char CZB = 436; //commercial zone base
public static final char INDBASE = 612;
public static final char INDCLR = 616;
public static final char IZB = 625;
public static final char PORTBASE = 693;
public static final char PORT = 698;
public static final char AIRPORT = 716;
public static final char POWERPLANT = 750;
public static final char FIRESTATION = 765;
public static final char POLICESTATION = 774;
public static final char STADIUM = 784;
public static final char FULLSTADIUM = 800;
public static final char NUCLEAR = 816;
public static final char LASTZONE = 826;
static final char HRAILROAD = 237;
static final char VRAILROAD = 238;
static final char LASTRAIL = 238;
static final char RESBASE = 240;
static final char RESCLR = 244;
static final char FREEZ = 244; //free zone?
static final char HOUSE = 249;
static final char LHTHR = 249; //12 house tiles
static final char HHTHR = 260;
static final char RZB = 265; //residential zone base
static final char HOSPITAL = 409;
static final char CHURCH = 418;
static final char COMBASE = 423;
static final char COMCLR = 427;
static final char CZB = 436; //commercial zone base
static final char INDBASE = 612;
static final char INDCLR = 616;
static final char IZB = 625;
static final char PORTBASE = 693;
static final char PORT = 698;
static final char AIRPORT = 716;
static final char POWERPLANT = 750;
static final char FIRESTATION = 765;
static final char POLICESTATION = 774;
static final char STADIUM = 784;
static final char FULLSTADIUM = 800;
static final char NUCLEAR = 816;
static final char LASTZONE = 826;
public static final char LIGHTNINGBOLT = 827;
public static final char HBRDG0 = 828; //draw bridge tiles (horz)
public static final char HBRDG1 = 829;
public static final char HBRDG2 = 830;
public static final char HBRDG3 = 831;
public static final char FOUNTAIN = 840;
public static final char TINYEXP = 860;
static final char HBRDG0 = 828; //draw bridge tiles (horz)
static final char HBRDG1 = 829;
static final char HBRDG2 = 830;
static final char HBRDG3 = 831;
static final char FOUNTAIN = 840;
static final char TINYEXP = 860;
private static final char SOMETINYEXP = 864;
private static final char LASTTINYEXP = 867;
public static final char FOOTBALLGAME1 = 932;
public static final char FOOTBALLGAME2 = 940;
public static final char VBRDG0 = 948; //draw bridge tiles (vert)
public static final char VBRDG1 = 949;
public static final char VBRDG2 = 950;
public static final char VBRDG3 = 951;
static final char FOOTBALLGAME1 = 932;
static final char FOOTBALLGAME2 = 940;
static final char VBRDG0 = 948; //draw bridge tiles (vert)
static final char VBRDG1 = 949;
static final char VBRDG2 = 950;
static final char VBRDG3 = 951;
public static final char LAST_TILE = 956;
static final char [] RoadTable = new char[] {