jason@long.name
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960b734417
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graphics: res_zones: has residential tiles arranged in 3x3 blocks
(the same way they appear in the game)
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@701 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 18:55:42 +00:00 |
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jason@long.name
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c203103baf
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graphics/HACKING doc: explains how to build a new tiles.png
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@700 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:40:27 +00:00 |
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jason@long.name
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ad6d40200c
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MakeTiles: make default to take whole image specified
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@699 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:40:11 +00:00 |
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jason@long.name
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43f940aa6f
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roads: rearrange into 11 columns of 16 tiles each
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@698 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:39:55 +00:00 |
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jason@long.name
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7ce218e21b
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graphics: split all_terrain into 64 tiles of terrain, and 176 tiles of roads
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@697 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:39:39 +00:00 |
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jason@long.name
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0018fe13ae
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MakeTiles: a little program to assemble the image based on tiles.dat
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@696 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:39:24 +00:00 |
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jason@long.name
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9f5584c124
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graphics: split up tiles.png into four parts
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@695 d9718cc8-9f43-0410-858b-315f434eb58c
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2013-06-25 17:39:03 +00:00 |
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