Commit graph

7 commits

Author SHA1 Message Date
jason@long.name
960b734417 graphics: res_zones: has residential tiles arranged in 3x3 blocks
(the same way they appear in the game)

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@701 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 18:55:42 +00:00
jason@long.name
c203103baf graphics/HACKING doc: explains how to build a new tiles.png
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@700 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:40:27 +00:00
jason@long.name
ad6d40200c MakeTiles: make default to take whole image specified
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@699 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:40:11 +00:00
jason@long.name
43f940aa6f roads: rearrange into 11 columns of 16 tiles each
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@698 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:39:55 +00:00
jason@long.name
7ce218e21b graphics: split all_terrain into 64 tiles of terrain, and 176 tiles of roads
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@697 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:39:39 +00:00
jason@long.name
0018fe13ae MakeTiles: a little program to assemble the image based on tiles.dat
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@696 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:39:24 +00:00
jason@long.name
9f5584c124 graphics: split up tiles.png into four parts
git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@695 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 17:39:03 +00:00