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citylimitsj/graphics
jason@long.name 960b734417 graphics: res_zones: has residential tiles arranged in 3x3 blocks
(the same way they appear in the game)

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@701 d9718cc8-9f43-0410-858b-315f434eb58c
2013-06-25 18:55:42 +00:00
..
all_commercial.png graphics: split up tiles.png into four parts 2013-06-25 17:39:03 +00:00
all_industrial.png graphics: split up tiles.png into four parts 2013-06-25 17:39:03 +00:00
HACKING.txt graphics/HACKING doc: explains how to build a new tiles.png 2013-06-25 17:40:27 +00:00
MakeTiles.java MakeTiles: make default to take whole image specified 2013-06-25 17:40:11 +00:00
res_houses.png graphics: res_zones: has residential tiles arranged in 3x3 blocks 2013-06-25 18:55:42 +00:00
res_zones.png graphics: res_zones: has residential tiles arranged in 3x3 blocks 2013-06-25 18:55:42 +00:00
roads.png roads: rearrange into 11 columns of 16 tiles each 2013-06-25 17:39:55 +00:00
terrain.png graphics: split all_terrain into 64 tiles of terrain, and 176 tiles of roads 2013-06-25 17:39:39 +00:00
tiles.dat graphics: res_zones: has residential tiles arranged in 3x3 blocks 2013-06-25 18:55:42 +00:00