.. |
airport.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
airport_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
coal.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
coal_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
coal_smoke_animation.ani
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animation: turn coal smoke into animation
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2015-01-23 07:50:51 -08:00 |
coal_smoke_frames.png
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graphics: make coal-smoke a separate layer to animate
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2014-06-20 14:37:10 -04:00 |
coal_smoke_frames_3x3.png
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graphics: make coal-smoke a separate layer to animate
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2014-06-20 14:37:10 -04:00 |
com_zones.png
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graphics: convert all_commercial into com_zones (arranged in 3x3 blocks)
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2013-06-25 18:56:03 +00:00 |
com_zones_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
fire.ani
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Animation format: convert to more xml-ish format
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2015-01-17 08:48:07 -08:00 |
firestation.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
firestation_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
fountain.ani
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Animation format: convert to more xml-ish format
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2015-01-17 08:48:07 -08:00 |
HACKING.txt
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tiles.rc: update documentation of tiles.rc format
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2014-06-20 12:23:58 -04:00 |
heavy_traffic.ani
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animation: turn traffic into an animation
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2015-01-20 07:31:32 -08:00 |
ind01_pistons.ani
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animation: turn IND1's piston tiles into an animation
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2015-01-23 18:32:13 -08:00 |
ind01_pistons_frames.png
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animation: turn IND1's piston tiles into an animation
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2015-01-23 18:32:13 -08:00 |
ind03_smoke_animation.ani
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animation: turn IND zones' smoke into animations
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2015-01-23 18:06:36 -08:00 |
ind03_smoke_frames.png
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graphics: make smoke separate layer on four IND zones
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2014-06-20 14:37:45 -04:00 |
ind04_smoke_animation.ani
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animation: turn IND zones' smoke into animations
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2015-01-23 18:06:36 -08:00 |
ind04_smoke_frames.png
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graphics: make smoke separate layer on four IND zones
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2014-06-20 14:37:45 -04:00 |
ind07_smoke_animation.ani
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animation: turn IND zones' smoke into animations
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2015-01-23 18:06:36 -08:00 |
ind07_smoke_frames.png
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graphics: make smoke separate layer on four IND zones
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2014-06-20 14:37:45 -04:00 |
ind08_smoke_animation.ani
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animation: turn IND zones' smoke into animations
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2015-01-23 18:06:36 -08:00 |
ind08_smoke_frames.png
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graphics: make smoke separate layer on four IND zones
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2014-06-20 14:37:45 -04:00 |
ind_zones.png
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graphics: split all_industrial into ind_zones and special
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2013-06-25 18:56:24 +00:00 |
ind_zones_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
light_traffic.ani
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animation: turn traffic into an animation
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2015-01-20 07:31:32 -08:00 |
misc_animation.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
misc_animation_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
nuclear-swirl.ani
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Animation format: convert to more xml-ish format
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2015-01-17 08:48:07 -08:00 |
nuclear.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
nuclear_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
police.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
police_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
radar.ani
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Animation format: convert to more xml-ish format
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2015-01-17 08:48:07 -08:00 |
rails.png
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graphics: separate out wires and railroads tiles
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2013-06-28 15:08:00 +00:00 |
rails_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
res_houses.png
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graphics: res_zones: has residential tiles arranged in 3x3 blocks
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2013-06-25 18:55:42 +00:00 |
res_houses_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
res_zones.png
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graphics: res_zones: has residential tiles arranged in 3x3 blocks
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2013-06-25 18:55:42 +00:00 |
res_zones_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
roads.png
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graphics: separate out wires and railroads tiles
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2013-06-28 15:08:00 +00:00 |
roads_3x3.png
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graphics: 3x3px versions of the road/traffic graphics
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2013-12-21 21:31:03 +00:00 |
roadwire.png
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graphics: attempt to move wire over road to separate file
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2013-06-26 13:14:07 +00:00 |
roadwire_3x3.png
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graphics: 3x3px versions of the road/traffic graphics
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2013-12-21 21:31:03 +00:00 |
sample-layered-image.xml
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MakeTiles: recognize .xml image specifications
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2015-01-03 20:56:54 -05:00 |
seaport.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
seaport_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
stadium.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
stadium2.png
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graphics: split 'special' into one file per special zone, and misc_animation.png
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2013-06-25 18:56:43 +00:00 |
stadium2_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
stadium_3x3.png
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graphics: more 3x3px source images
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2013-12-21 21:30:38 +00:00 |
stadium_animation.ani
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Animation format: convert to more xml-ish format
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2015-01-17 08:48:07 -08:00 |
stadium_animation_gfx.png
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animation: make stadium playfield an animation
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2014-09-21 16:37:47 -04:00 |
terrain.png
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graphics: split all_terrain into 64 tiles of terrain, and 176 tiles of roads
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2013-06-25 17:39:39 +00:00 |
terrain_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |
tiles.rc
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animation: turn IND1's piston tiles into an animation
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2015-01-23 18:32:13 -08:00 |
traffic_frames.png
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animation: turn traffic into an animation
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2015-01-20 07:31:32 -08:00 |
traffic_frames_3x3.png
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animation: turn traffic into an animation
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2015-01-20 07:31:32 -08:00 |
wires.png
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graphics: separate out wires and railroads tiles
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2013-06-28 15:08:00 +00:00 |
wires_3x3.png
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graphics: begin work on making source images for 3x3px tile array
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2013-12-21 21:30:19 +00:00 |