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citylimitsj/graphics
2015-01-23 18:32:13 -08:00
..
airport.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
airport_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
coal.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
coal_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
coal_smoke_animation.ani animation: turn coal smoke into animation 2015-01-23 07:50:51 -08:00
coal_smoke_frames.png graphics: make coal-smoke a separate layer to animate 2014-06-20 14:37:10 -04:00
coal_smoke_frames_3x3.png graphics: make coal-smoke a separate layer to animate 2014-06-20 14:37:10 -04:00
com_zones.png graphics: convert all_commercial into com_zones (arranged in 3x3 blocks) 2013-06-25 18:56:03 +00:00
com_zones_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
fire.ani Animation format: convert to more xml-ish format 2015-01-17 08:48:07 -08:00
firestation.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
firestation_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
fountain.ani Animation format: convert to more xml-ish format 2015-01-17 08:48:07 -08:00
HACKING.txt tiles.rc: update documentation of tiles.rc format 2014-06-20 12:23:58 -04:00
heavy_traffic.ani animation: turn traffic into an animation 2015-01-20 07:31:32 -08:00
ind01_pistons.ani animation: turn IND1's piston tiles into an animation 2015-01-23 18:32:13 -08:00
ind01_pistons_frames.png animation: turn IND1's piston tiles into an animation 2015-01-23 18:32:13 -08:00
ind03_smoke_animation.ani animation: turn IND zones' smoke into animations 2015-01-23 18:06:36 -08:00
ind03_smoke_frames.png graphics: make smoke separate layer on four IND zones 2014-06-20 14:37:45 -04:00
ind04_smoke_animation.ani animation: turn IND zones' smoke into animations 2015-01-23 18:06:36 -08:00
ind04_smoke_frames.png graphics: make smoke separate layer on four IND zones 2014-06-20 14:37:45 -04:00
ind07_smoke_animation.ani animation: turn IND zones' smoke into animations 2015-01-23 18:06:36 -08:00
ind07_smoke_frames.png graphics: make smoke separate layer on four IND zones 2014-06-20 14:37:45 -04:00
ind08_smoke_animation.ani animation: turn IND zones' smoke into animations 2015-01-23 18:06:36 -08:00
ind08_smoke_frames.png graphics: make smoke separate layer on four IND zones 2014-06-20 14:37:45 -04:00
ind_zones.png graphics: split all_industrial into ind_zones and special 2013-06-25 18:56:24 +00:00
ind_zones_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
light_traffic.ani animation: turn traffic into an animation 2015-01-20 07:31:32 -08:00
misc_animation.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
misc_animation_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
nuclear-swirl.ani Animation format: convert to more xml-ish format 2015-01-17 08:48:07 -08:00
nuclear.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
nuclear_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
police.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
police_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
radar.ani Animation format: convert to more xml-ish format 2015-01-17 08:48:07 -08:00
rails.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00
rails_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
res_houses.png graphics: res_zones: has residential tiles arranged in 3x3 blocks 2013-06-25 18:55:42 +00:00
res_houses_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
res_zones.png graphics: res_zones: has residential tiles arranged in 3x3 blocks 2013-06-25 18:55:42 +00:00
res_zones_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
roads.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00
roads_3x3.png graphics: 3x3px versions of the road/traffic graphics 2013-12-21 21:31:03 +00:00
roadwire.png graphics: attempt to move wire over road to separate file 2013-06-26 13:14:07 +00:00
roadwire_3x3.png graphics: 3x3px versions of the road/traffic graphics 2013-12-21 21:31:03 +00:00
sample-layered-image.xml MakeTiles: recognize .xml image specifications 2015-01-03 20:56:54 -05:00
seaport.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
seaport_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
stadium.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
stadium2.png graphics: split 'special' into one file per special zone, and misc_animation.png 2013-06-25 18:56:43 +00:00
stadium2_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
stadium_3x3.png graphics: more 3x3px source images 2013-12-21 21:30:38 +00:00
stadium_animation.ani Animation format: convert to more xml-ish format 2015-01-17 08:48:07 -08:00
stadium_animation_gfx.png animation: make stadium playfield an animation 2014-09-21 16:37:47 -04:00
terrain.png graphics: split all_terrain into 64 tiles of terrain, and 176 tiles of roads 2013-06-25 17:39:39 +00:00
terrain_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00
tiles.rc animation: turn IND1's piston tiles into an animation 2015-01-23 18:32:13 -08:00
traffic_frames.png animation: turn traffic into an animation 2015-01-20 07:31:32 -08:00
traffic_frames_3x3.png animation: turn traffic into an animation 2015-01-20 07:31:32 -08:00
wires.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00
wires_3x3.png graphics: begin work on making source images for 3x3px tile array 2013-12-21 21:30:19 +00:00