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citylimitsj/graphics
jason@long.name 45b84f0cbb tile animation: make nuclear swirl handled same as coal smoke
that is, it starts only when setZonePower() is called for that zone,
and it automatically stops when killZone() is invoked.

git-svn-id: https://micropolis.googlecode.com/svn/trunk/micropolis-java@761 d9718cc8-9f43-0410-858b-315f434eb58c
2013-07-20 21:35:12 +00:00
..
airport.png
coal.png
com_zones.png
firestation.png
HACKING.txt graphics: update HACKING file with new instructions for building tiles.png 2013-06-26 22:12:14 +00:00
ind_zones.png
misc_animation.png
nuclear.png
police.png
rails.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00
res_houses.png
res_zones.png
roads.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00
roadwire.png
seaport.png
stadium.png
stadium2.png
terrain.png
tiles.rc tile animation: make nuclear swirl handled same as coal smoke 2013-07-20 21:35:12 +00:00
traffic.png graphics: traffic- cropped image to remove excess space 2013-06-28 15:08:07 +00:00
wires.png graphics: separate out wires and railroads tiles 2013-06-28 15:08:00 +00:00