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21 lines
1 KiB
Markdown
21 lines
1 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/rarity/rare
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- item/tier/major
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- item/wondrous
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aliases: ["Horn of Blasting"]
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---
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# Horn of Blasting
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*Wondrous Item, major, rare*
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- **Cost**: ⏤
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- **Weight**: 2.0 lbs.
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You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a 30-foot cone that is audible 600 feet away. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, a creature takes `5d6` thunder damage and is [deafened](rules/conditions.md#deafened) for 1 minute. On a successful save, a creature takes half as much damage and isn't [deafened](rules/conditions.md#deafened). Creatures and objects made of glass or crystal have disadvantage on the saving throw and take `10d6` thunder damage instead of `5d6`.
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Each use of the horn's magic has a 20% chance chance of causing the horn to explode. The explosion deals `10d6` fire damage to the blower and destroys the horn.
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*Source: SRD / Basic Rules*
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