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32 lines
1.5 KiB
Markdown
32 lines
1.5 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/bard
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- spell/class/cleric
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- spell/level/7
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- spell/school/necromancy
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aliases: ["Resurrection"]
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---
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# Resurrection
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*7th-level, Necromancy*
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- **Casting time:** 1 hour
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- **Range:** Touch
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- **Components:** V, S, a diamond worth at least 1,000 gp, which the spell consumes
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- **Duration:** Instantaneous
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You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points.
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This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life.
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This spell closes all mortal wounds and restores any missing body parts.
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Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
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Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have disadvantage on all attack rolls, ability checks, and saving throws.
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**Classes**: [Bard](compendium/classes/bard.md), [Cleric](compendium/classes/cleric.md)
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*Source: SRD / Basic Rules*
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