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26 lines
1.1 KiB
Markdown
26 lines
1.1 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-spell
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tags:
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- compendium/src/5e/phb
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- spell/class/druid
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- spell/class/ranger
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- spell/level/2
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- spell/school/transmutation
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aliases: ["Spike Growth"]
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---
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# Spike Growth
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*2nd-level, Transmutation*
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- **Casting time:** 1 action
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- **Range:** 150 feet
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- **Components:** V, S, seven sharp thorns or seven small twigs, each sharpened to a point
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- **Duration:** Concentration, up to 10 minute
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The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes `2d4` piercing damage for every 5 feet it travels.
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The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom ([Perception](rules/skills.md#Perception)) check against your spell save DC to recognize the terrain as hazardous before entering it.
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**Classes**: [Druid](compendium/classes/druid.md), [Ranger](compendium/classes/ranger.md)
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*Source: SRD / Basic Rules*
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