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20 lines
1.1 KiB
Markdown
20 lines
1.1 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-hazard
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tags:
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- compendium/src/5e/dmg
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- hazard/mag
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aliases: ["Fire-Breathing Statue"]
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---
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# Fire-Breathing Statue
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*Magical Trap*
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This trap is activated when an intruder steps on a hidden pressure plate, releasing a magical gout of flame from a nearby statue. The statue can be of anything, including a dragon or a wizard casting a spell.
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The DC is 15 to spot the pressure plate, as well as faint scorch marks on the floor and walls. A spell or other effect that can sense the presence of magic, such as detect magic, reveals an aura of evocation magic around the statue.
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The trap activates when more than 20 pounds of weight is placed on the pressure plate, causing the statue to release a 30-foot cone of fire. Each creature in the fire must make a DC 13 Dexterity saving throw, taking 22 (`4d10`) fire damage on a failed save, or half as much damage on a successful one.
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Wedging an iron spike or other object under the pressure plate prevents the trap from activating. A successful [dispel magic](compendium/spells/dispel-magic.md) (DC 13) cast on the statue destroys the trap.
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*Source: SRD / Basic Rules*
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