Initial Commit of 5e Data

Signed-off-by: Sigrunixia <Scholarlysigrun@icloud.com>
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Rebbecca Bishop 2023-09-15 21:32:07 -05:00 committed by Sigrunixia
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aliases: ["Agonizing Blast"]
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# Agonizing Blast
*Source: SRD / Basic Rules*
When you cast [eldritch blast](compendium/spells/eldritch-blast.md), add your Charisma modifier to the damage it deals on a hit.

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aliases: ["Archery"]
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# Archery
*Source: SRD / Basic Rules*
You gain a +2 bonus to attack rolls you make with ranged weapons.

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aliases: ["Armor of Shadows"]
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# Armor of Shadows
*Source: SRD / Basic Rules*
You can cast [mage armor](compendium/spells/mage-armor.md) on yourself at will, without expending a spell slot or material components.

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aliases: ["Ascendant Step"]
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# Ascendant Step
*Source: SRD / Basic Rules*
You can cast [levitate](compendium/spells/levitate.md) on yourself at will, without expending a spell slot or material components.

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aliases: ["Beast Speech"]
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# Beast Speech
*Source: SRD / Basic Rules*
You can cast [speak with animals](compendium/spells/speak-with-animals.md) at will, without expending a spell slot.

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aliases: ["Beguiling Influence"]
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# Beguiling Influence
*Source: SRD / Basic Rules*
You gain proficiency in the [Deception](rules/skills.md#Deception) and [Persuasion](rules/skills.md#Persuasion) skills.

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aliases: ["Bewitching Whispers"]
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# Bewitching Whispers
*Source: SRD / Basic Rules*
You can cast [compulsion](compendium/spells/compulsion.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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aliases: ["Book of Ancient Secrets"]
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# Book of Ancient Secrets
*Source: SRD / Basic Rules*
You can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag from any class's spell list. The spells needn't be from the same spell list. The spells appear in the book and don't count against the number of spells you know. With your Book of Shadows in hand, you can cast the chosen spells as rituals. You can't cast the spells except as rituals, unless you've learned them by some other means. You can also cast a warlock spell you know as a ritual if it has the ritual tag.
On your adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell's level is equal to or less than half your warlock level (rounded up) and if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.

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# Careful Spell
*Source: SRD / Basic Rules*
When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell.

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aliases: ["Chains of Carceri"]
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# Chains of Carceri
*Source: SRD / Basic Rules*
You can cast [hold monster](compendium/spells/hold-monster.md) at will—targeting a celestial, fiend, or elemental—without expending a spell slot or material components. You must finish a long rest before you can use this invocation on the same creature again.

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aliases: ["Defense"]
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# Defense
*Source: SRD / Basic Rules*
While you are wearing armor, you gain a +1 bonus to AC.

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aliases: ["Devil's Sight"]
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# Devil's Sight
*Source: SRD / Basic Rules*
You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.

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# Distant Spell
*Source: SRD / Basic Rules*
When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell.
When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet.

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# Dreadful Word
*Source: SRD / Basic Rules*
You can cast [confusion](compendium/spells/confusion.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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- optional-feature/fs-r
aliases: ["Dueling"]
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# Dueling
*Source: SRD / Basic Rules*
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

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aliases: ["Eldritch Sight"]
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# Eldritch Sight
*Source: SRD / Basic Rules*
You can cast [detect magic](compendium/spells/detect-magic.md) at will, without expending a spell slot.

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# Eldritch Spear
*Source: SRD / Basic Rules*
When you cast [eldritch blast](compendium/spells/eldritch-blast.md), its range is 300 feet.

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aliases: ["Empowered Spell"]
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# Empowered Spell
*Source: SRD / Basic Rules*
When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls.
You can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell.

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# Extended Spell
*Source: SRD / Basic Rules*
When you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, to a maximum duration of 24 hours.

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aliases: ["Eyes of the Rune Keeper"]
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# Eyes of the Rune Keeper
*Source: SRD / Basic Rules*
You can read all writing.

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aliases: ["Fiendish Vigor"]
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# Fiendish Vigor
*Source: SRD / Basic Rules*
You can cast [false life](compendium/spells/false-life.md) on yourself at will as a 1st-level spell, without expending a spell slot or material components.

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# Gaze of Two Minds
*Source: SRD / Basic Rules*
You can use your action to touch a willing humanoid and perceive through its senses until the end of your next turn. As long as the creature is on the same plane of existence as you, you can use your action on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature's senses, you benefit from any special senses possessed by that creature, and you are [blinded](rules/conditions.md#blinded) and [deafened](rules/conditions.md#deafened) to your own surroundings.

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aliases: ["Great Weapon Fighting"]
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# Great Weapon Fighting
*Source: SRD / Basic Rules*
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

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# Heightened Spell
*Source: SRD / Basic Rules*
When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.

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# Lifedrinker
*Source: SRD / Basic Rules*
When you hit a creature with your pact weapon, the creature takes extra necrotic damage equal to your Charisma modifier (minimum of 1).

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aliases: ["Eldritch Invocation"]
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# Eldritch Invocation
*Source: SRD / Basic Rules*
- [Agonizing Blast](compendium/optional-features/agonizing-blast.md)
- [Armor of Shadows](compendium/optional-features/armor-of-shadows.md)
- [Ascendant Step](compendium/optional-features/ascendant-step.md)
- [Beast Speech](compendium/optional-features/beast-speech.md)
- [Beguiling Influence](compendium/optional-features/beguiling-influence.md)
- [Bewitching Whispers](compendium/optional-features/bewitching-whispers.md)
- [Book of Ancient Secrets](compendium/optional-features/book-of-ancient-secrets.md)
- [Chains of Carceri](compendium/optional-features/chains-of-carceri.md)
- [Devil's Sight](compendium/optional-features/devils-sight.md)
- [Dreadful Word](compendium/optional-features/dreadful-word.md)
- [Eldritch Sight](compendium/optional-features/eldritch-sight.md)
- [Eldritch Spear](compendium/optional-features/eldritch-spear.md)
- [Eyes of the Rune Keeper](compendium/optional-features/eyes-of-the-rune-keeper.md)
- [Fiendish Vigor](compendium/optional-features/fiendish-vigor.md)
- [Gaze of Two Minds](compendium/optional-features/gaze-of-two-minds.md)
- [Lifedrinker](compendium/optional-features/lifedrinker.md)
- [Mask of Many Faces](compendium/optional-features/mask-of-many-faces.md)
- [Master of Myriad Forms](compendium/optional-features/master-of-myriad-forms.md)
- [Minions of Chaos](compendium/optional-features/minions-of-chaos.md)
- [Mire the Mind](compendium/optional-features/mire-the-mind.md)
- [Misty Visions](compendium/optional-features/misty-visions.md)
- [One with Shadows](compendium/optional-features/one-with-shadows.md)
- [Otherworldly Leap](compendium/optional-features/otherworldly-leap.md)
- [Repelling Blast](compendium/optional-features/repelling-blast.md)
- [Sculptor of Flesh](compendium/optional-features/sculptor-of-flesh.md)
- [Sign of Ill Omen](compendium/optional-features/sign-of-ill-omen.md)
- [Thief of Five Fates](compendium/optional-features/thief-of-five-fates.md)
- [Thirsting Blade](compendium/optional-features/thirsting-blade.md)
- [Visions of Distant Realms](compendium/optional-features/visions-of-distant-realms.md)
- [Voice of the Chain Master](compendium/optional-features/voice-of-the-chain-master.md)
- [Whispers of the Grave](compendium/optional-features/whispers-of-the-grave.md)
- [Witch Sight](compendium/optional-features/witch-sight.md)

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aliases: ["Fighting Style, Fighter"]
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# Fighting Style, Fighter
*Source: SRD / Basic Rules*
- [Archery (UATRR)](compendium/optional-features/archery.md)
- [Defense (UATRR)](compendium/optional-features/defense.md)
- [Dueling (UARSC)](compendium/optional-features/dueling.md)
- [Great Weapon Fighting](compendium/optional-features/great-weapon-fighting.md)
- [Protection](compendium/optional-features/protection.md)
- [Two-Weapon Fighting (UARSC)](compendium/optional-features/two-weapon-fighting.md)

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# Fighting Style, Paladin
*Source: SRD / Basic Rules*
- [Defense (UATRR)](compendium/optional-features/defense.md)
- [Dueling (UARSC)](compendium/optional-features/dueling.md)
- [Great Weapon Fighting](compendium/optional-features/great-weapon-fighting.md)
- [Protection](compendium/optional-features/protection.md)

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# Fighting Style, Ranger
*Source: SRD / Basic Rules*
- [Archery (UATRR)](compendium/optional-features/archery.md)
- [Defense (UATRR)](compendium/optional-features/defense.md)
- [Dueling (UARSC)](compendium/optional-features/dueling.md)
- [Two-Weapon Fighting (UARSC)](compendium/optional-features/two-weapon-fighting.md)

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# Metamagic
*Source: SRD / Basic Rules*
- [Careful Spell](compendium/optional-features/careful-spell.md)
- [Distant Spell](compendium/optional-features/distant-spell.md)
- [Empowered Spell](compendium/optional-features/empowered-spell.md)
- [Extended Spell](compendium/optional-features/extended-spell.md)
- [Heightened Spell](compendium/optional-features/heightened-spell.md)
- [Quickened Spell](compendium/optional-features/quickened-spell.md)
- [Subtle Spell](compendium/optional-features/subtle-spell.md)
- [Twinned Spell](compendium/optional-features/twinned-spell.md)

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# Pact Boon
*Source: SRD / Basic Rules*
- [Pact of the Blade](compendium/optional-features/pact-of-the-blade.md)
- [Pact of the Chain](compendium/optional-features/pact-of-the-chain.md)
- [Pact of the Tome](compendium/optional-features/pact-of-the-tome.md)

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# Mask of Many Faces
*Source: SRD / Basic Rules*
You can cast [disguise self](compendium/spells/disguise-self.md) at will, without expending a spell slot.

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aliases: ["Master of Myriad Forms"]
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# Master of Myriad Forms
*Source: SRD / Basic Rules*
You can cast [alter self](compendium/spells/alter-self.md) at will, without expending a spell slot.

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# Minions of Chaos
*Source: SRD / Basic Rules*
You can cast [conjure elemental](compendium/spells/conjure-elemental.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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# Mire the Mind
*Source: SRD / Basic Rules*
You can cast [slow](compendium/spells/slow.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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# Misty Visions
*Source: SRD / Basic Rules*
You can cast [silent image](compendium/spells/silent-image.md) at will, without expending a spell slot or material components.

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# One with Shadows
*Source: SRD / Basic Rules*
When you are in an area of dim light or darkness, you can use your action to become [invisible](rules/conditions.md#invisible) until you move or take an action or a reaction.

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# Index of Optional-features
- [Agonizing Blast](agonizing-blast.md)
- [Archery](archery.md)
- [Armor of Shadows](armor-of-shadows.md)
- [Ascendant Step](ascendant-step.md)
- [Beast Speech](beast-speech.md)
- [Beguiling Influence](beguiling-influence.md)
- [Bewitching Whispers](bewitching-whispers.md)
- [Book of Ancient Secrets](book-of-ancient-secrets.md)
- [Careful Spell](careful-spell.md)
- [Chains of Carceri](chains-of-carceri.md)
- [Defense](defense.md)
- [Devil's Sight](devils-sight.md)
- [Distant Spell](distant-spell.md)
- [Dreadful Word](dreadful-word.md)
- [Dueling](dueling.md)
- [Eldritch Sight](eldritch-sight.md)
- [Eldritch Spear](eldritch-spear.md)
- [Empowered Spell](empowered-spell.md)
- [Extended Spell](extended-spell.md)
- [Eyes of the Rune Keeper](eyes-of-the-rune-keeper.md)
- [Fiendish Vigor](fiendish-vigor.md)
- [Gaze of Two Minds](gaze-of-two-minds.md)
- [Great Weapon Fighting](great-weapon-fighting.md)
- [Heightened Spell](heightened-spell.md)
- [Lifedrinker](lifedrinker.md)
- [Mask of Many Faces](mask-of-many-faces.md)
- [Master of Myriad Forms](master-of-myriad-forms.md)
- [Minions of Chaos](minions-of-chaos.md)
- [Mire the Mind](mire-the-mind.md)
- [Misty Visions](misty-visions.md)
- [One with Shadows](one-with-shadows.md)
- [Otherworldly Leap](otherworldly-leap.md)
- [Pact of the Blade](pact-of-the-blade.md)
- [Pact of the Chain](pact-of-the-chain.md)
- [Pact of the Tome](pact-of-the-tome.md)
- [Protection](protection.md)
- [Quickened Spell](quickened-spell.md)
- [Repelling Blast](repelling-blast.md)
- [Sculptor of Flesh](sculptor-of-flesh.md)
- [Sign of Ill Omen](sign-of-ill-omen.md)
- [Subtle Spell](subtle-spell.md)
- [Thief of Five Fates](thief-of-five-fates.md)
- [Thirsting Blade](thirsting-blade.md)
- [Twinned Spell](twinned-spell.md)
- [Two-Weapon Fighting](two-weapon-fighting.md)
- [Visions of Distant Realms](visions-of-distant-realms.md)
- [Voice of the Chain Master](voice-of-the-chain-master.md)
- [Whispers of the Grave](whispers-of-the-grave.md)
- [Witch Sight](witch-sight.md)

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# Otherworldly Leap
*Source: SRD / Basic Rules*
You can cast [jump](compendium/spells/jump.md) on yourself at will, without expending a spell slot or material components.

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# Pact of the Blade
*Source: SRD / Basic Rules*
You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (see chapter 5 for weapon options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die.
You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest. You can then dismiss the weapon, shunting it into an extradimensional space, and it appears whenever you create your pact weapon thereafter. You can't affect an artifact or a sentient weapon in this way. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the extradimensional space when the bond breaks.

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# Pact of the Chain
*Source: SRD / Basic Rules*
You learn the [find familiar](compendium/spells/find-familiar.md) spell and can cast it as a ritual. The spell doesn't count against your number of spells known.
When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: [imp](compendium/bestiary/fiend/imp.md), [pseudodragon](compendium/bestiary/dragon/pseudodragon.md), [quasit](compendium/bestiary/fiend/quasit.md), or [sprite](compendium/bestiary/fey/sprite.md).
Additionally, when you take the [Attack](rules/actions.md#Attack) action, you can forgo one of your own attacks to allow your familiar to use its reaction to make one attack of its own.

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# Pact of the Tome
*Source: SRD / Basic Rules*
Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class's spell list. The cantrips do not need to be from the same spell list. While the book is on your person, you can cast those cantrips at will. They don't count against your number of cantrips known. Any cantrip you cast with this feature is considered a warlock cantrip for you. If you lose your Book of Shadows, you can perform a 1-hour ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous book. The book turns to ash when you die.

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# Protection
*Source: SRD / Basic Rules*
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

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# Quickened Spell
*Source: SRD / Basic Rules*
When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

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# Repelling Blast
*Source: SRD / Basic Rules*
When you hit a creature with [eldritch blast](compendium/spells/eldritch-blast.md), you can push the creature up to 10 feet away from you in a straight line.

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# Sculptor of Flesh
*Source: SRD / Basic Rules*
You can cast [polymorph](compendium/spells/polymorph.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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# Sign of Ill Omen
*Source: SRD / Basic Rules*
You can cast [bestow curse](compendium/spells/bestow-curse.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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# Subtle Spell
*Source: SRD / Basic Rules*
When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components.

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# Thief of Five Fates
*Source: SRD / Basic Rules*
You can cast [bane](compendium/spells/bane.md) once using a warlock spell slot. You can't do so again until you finish a long rest.

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# Thirsting Blade
*Source: SRD / Basic Rules*
You can attack with your pact weapon twice, instead of once, whenever you take the [Attack](rules/actions.md#Attack) action on your turn.

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# Twinned Spell
*Source: SRD / Basic Rules*
When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).
To be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, [magic missile](compendium/spells/magic-missile.md) and [scorching ray](compendium/spells/scorching-ray.md) aren't eligible, but [ray of frost](compendium/spells/ray-of-frost.md) and chromatic orb are.

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# Two-Weapon Fighting
*Source: SRD / Basic Rules*
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

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# Visions of Distant Realms
*Source: SRD / Basic Rules*
You can cast [arcane eye](compendium/spells/arcane-eye.md) at will, without expending a spell slot.

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# Voice of the Chain Master
*Source: SRD / Basic Rules*
You can communicate telepathically with your familiar and perceive through your familiar's senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar's senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.

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# Whispers of the Grave
*Source: SRD / Basic Rules*
You can cast [speak with dead](compendium/spells/speak-with-dead.md) at will, without expending a spell slot.

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# Witch Sight
*Source: SRD / Basic Rules*
You can see the true form of any shapechanger or creature concealed by illusion or transmutation magic while the creature is within 30 feet of you and within line of sight.