update changelog

This commit is contained in:
Jon Dowland 2006-09-02 18:55:07 +00:00
parent effa084f74
commit 0019a17335

View file

@ -1,6 +1,35 @@
21/08/2006 21/08/2006
for future changelog entries, see the SVN log Freedoom 0.5 released.
aggregation of changes in the SVN log to date:
* new sprites:
* sg; thanks Gargoylol
* ssg, rl, plasma; thanks Fredrik
* revenant, thanks Gargoylol
* WIP Baron, thanks Lokito
* barrel sprites from Fredrik
* New sprite placeholders:
* map revenant fireball sprite frames to others
* Use the AOD skeleton as a "not done yet" sprite
* map arch-vile to this
* map cyberdemon to this
* generate HK, PE, Mastermind placeholders using
baron, caco, arachnotron respectively
* Level tweaks:
* E1M1: fix lights in DM corridor (jond)
* E1M3: misc updates (fraggle)
* E1M4: remove berserk (crashes game) (jond)
* MAP01: rotate last section 90 degrees (jond)
* MAP02: more space in column-room (jond)
* New sounds:
* mancubus pain; thanks David Lawrence
* dsbarexp, dspistol, dsrlaunc; thanks Gargoylol
* Many updated flats/patches from Fredrik
* add colormaps to freedoom_graphics.wad (jond)
* lots of build system tweaks (jond, fraggle)
* new packages added to release:
* distribute freedm with freedoom
* distribute source archive snapshot
15/08/2006 15/08/2006