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update changelog
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31
ChangeLog
31
ChangeLog
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@ -1,6 +1,35 @@
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21/08/2006
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21/08/2006
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for future changelog entries, see the SVN log
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Freedoom 0.5 released.
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aggregation of changes in the SVN log to date:
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* new sprites:
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* sg; thanks Gargoylol
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* ssg, rl, plasma; thanks Fredrik
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* revenant, thanks Gargoylol
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* WIP Baron, thanks Lokito
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* barrel sprites from Fredrik
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* New sprite placeholders:
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* map revenant fireball sprite frames to others
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* Use the AOD skeleton as a "not done yet" sprite
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* map arch-vile to this
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* map cyberdemon to this
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* generate HK, PE, Mastermind placeholders using
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baron, caco, arachnotron respectively
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* Level tweaks:
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* E1M1: fix lights in DM corridor (jond)
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* E1M3: misc updates (fraggle)
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* E1M4: remove berserk (crashes game) (jond)
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* MAP01: rotate last section 90 degrees (jond)
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* MAP02: more space in column-room (jond)
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* New sounds:
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* mancubus pain; thanks David Lawrence
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* dsbarexp, dspistol, dsrlaunc; thanks Gargoylol
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* Many updated flats/patches from Fredrik
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* add colormaps to freedoom_graphics.wad (jond)
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* lots of build system tweaks (jond, fraggle)
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* new packages added to release:
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* distribute freedm with freedoom
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* distribute source archive snapshot
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15/08/2006
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15/08/2006
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