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levels: rename Episode 2. (#1328)
Closes #1327. Brief summary: - the bland description feels really out of place with its straightforward description against "Outpost Outbreak" and "Event Horizon". - nothing in this episode looks like a "military lab". - what it *does* have is an overgrown-ruins theme with a bunch of AGM tech overlaid on it. - the old E2M1 even was explicitly named as "ruins".
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@ -11,7 +11,7 @@ Episode 1 - Outpost Outbreak
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E1M7: Xenobiotic Materials Lab by Will "Kid Airbag" Hackney
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E1M8: Outpost Quarry by Luiz Henrique "Xindage" Gasparin Jeronimo
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Episode 2 - Military Labs
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Episode 2 - Ruin Upon Ruin
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E2M1: Elemental Gate by Luiz Henrique "Xindage" Gasparin Jeronimo and m
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E2M2: Shifter by Hayden49
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E2M3: Reclaimed Facilities by SUNPYG Senpai
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@ -432,15 +432,16 @@ E1TEXT = Free at last from that dreadful outpost!\n\
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AGM and all their monstrous "experiments."\n\
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Best not to dwell on what evil horrors\n\
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they were going to create from you...\n\n\
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You need a functioning starship to\n\
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get back to Earth. The best chance at\n\
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one is the facility they had you in\n\
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when they first brought you planetside.\n\
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When they first gave you your powers.\n\n\
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When the nightmare first began...\n\n\
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Perfect time for the teleporter to\n\
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glitch out your gear as you get ready\n\
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to raid the Military Labs.
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Damn alien teleporter ate your gear.\n\
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The air is hot and muggy, and smells of\n\
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strange, intoxicating vegetation. You see\n\
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what looks like AGM corpo tech patched\n\
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over old, overgrown alien structures.\n\
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Nothing close to the tech needed for this\n\
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existed at the outpost, meaning there must\n\
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be a starport nearby. To Earth. To freedom.\n\n\
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Just gotta hope that ship will launch\n\
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from these routed, infested ruins...
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E2TEXT = The massive brutes collapse onto the\n\
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ground, falling apart bit by bit.\n\
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The starport is yours.\n\n\
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@ -684,7 +685,7 @@ SKILL_NORMAL = Bring on the pain.
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SKILL_HARD = Extreme Carnage.
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SKILL_NIGHTMARE = MAYHEM!
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TXT_D1E1 = Outpost Outbreak
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TXT_D1E2 = Military Labs
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TXT_D1E2 = Ruin Upon Ruin
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TXT_D1E3 = Event Horizon
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TXT_D1E4 = Double Impact
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#ifdef FREEDM
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