levels: rename Episode 2. (#1328)

Closes #1327.

Brief summary:
- the bland description feels really out of place with its straightforward description against "Outpost Outbreak" and "Event Horizon".
- nothing in this episode looks like a "military lab".
- what it *does* have is an overgrown-ruins theme with a bunch of AGM tech overlaid on it.
- the old E2M1 even was explicitly named as "ruins".
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mc776 2024-02-08 08:50:24 -08:00 committed by GitHub
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2 changed files with 12 additions and 11 deletions

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@ -11,7 +11,7 @@ Episode 1 - Outpost Outbreak
E1M7: Xenobiotic Materials Lab by Will "Kid Airbag" Hackney
E1M8: Outpost Quarry by Luiz Henrique "Xindage" Gasparin Jeronimo
Episode 2 - Military Labs
Episode 2 - Ruin Upon Ruin
E2M1: Elemental Gate by Luiz Henrique "Xindage" Gasparin Jeronimo and m
E2M2: Shifter by Hayden49
E2M3: Reclaimed Facilities by SUNPYG Senpai

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@ -432,15 +432,16 @@ E1TEXT = Free at last from that dreadful outpost!\n\
AGM and all their monstrous "experiments."\n\
Best not to dwell on what evil horrors\n\
they were going to create from you...\n\n\
You need a functioning starship to\n\
get back to Earth. The best chance at\n\
one is the facility they had you in\n\
when they first brought you planetside.\n\
When they first gave you your powers.\n\n\
When the nightmare first began...\n\n\
Perfect time for the teleporter to\n\
glitch out your gear as you get ready\n\
to raid the Military Labs.
Damn alien teleporter ate your gear.\n\
The air is hot and muggy, and smells of\n\
strange, intoxicating vegetation. You see\n\
what looks like AGM corpo tech patched\n\
over old, overgrown alien structures.\n\
Nothing close to the tech needed for this\n\
existed at the outpost, meaning there must\n\
be a starport nearby. To Earth. To freedom.\n\n\
Just gotta hope that ship will launch\n\
from these routed, infested ruins...
E2TEXT = The massive brutes collapse onto the\n\
ground, falling apart bit by bit.\n\
The starport is yours.\n\n\
@ -684,7 +685,7 @@ SKILL_NORMAL = Bring on the pain.
SKILL_HARD = Extreme Carnage.
SKILL_NIGHTMARE = MAYHEM!
TXT_D1E1 = Outpost Outbreak
TXT_D1E2 = Military Labs
TXT_D1E2 = Ruin Upon Ruin
TXT_D1E3 = Event Horizon
TXT_D1E4 = Double Impact
#ifdef FREEDM