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catoptromancy's fixed map05
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5 changed files with 27 additions and 1 deletions
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05/03/2008
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Include all patches in all IWADS, to prevent crashes with WADs that use custom
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TEXTURE1 lumps. Also, take this opportunity to fix some long-standing bug
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issues in MAP10 and MAP18. Improve MAP02 (remove secret exit switch); add an
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exit switch to the unfinished MAP12; add a new MAP14. Tweaked MAP05 to prevent
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an area you can get stuck in, courtesy of Catoptromancy.
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27/02/2008
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add sounds/nthompson - replacement rocket launch and explosion.
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5
NEWS
5
NEWS
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2008.03.05 v0.6.1
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0.6.1 released. Include all patches in all IWADS, to prevent crashes with
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WADs that use custom TEXTURE1 lumps. Several map fixes too (see ChangeLog)
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2008.02.28 v0.6
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0.6 released.
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BIN
levels/catoptromancy/map05.wad
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BIN
levels/catoptromancy/map05.wad
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Binary file not shown.
13
levels/catoptromancy/map05_fix.txt
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13
levels/catoptromancy/map05_fix.txt
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Fredoom map05 svn 445
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added 2 vertexes to line 1177,
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moved new vertexes slightly,
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realigned 2 textures
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player could get trapped behind the the pillar (sector 196).
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-Catoptromancy
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built nodes using bsp
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-Jon
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@ -1 +1 @@
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amarande/map05.wad
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catoptromancy/map05.wad
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