textures: Fix STEP1-3 textures in Doom 1.

Doom 1's versions of the STEP1-3 textures are 32x8 in size and based on a
single patch. Using multi-patch versions of the textures causes problems
when playing WADs like phobos-v.wad that use it as a mid texture.
This commit is contained in:
Simon Howard 2011-12-07 01:20:05 +00:00
parent 85a9d42a08
commit 1a7fa5a92b

View file

@ -2413,6 +2413,7 @@ STARTAN2 128 128
STARTAN3 128 128 STARTAN3 128 128
* SW19_2 0 0 * SW19_2 0 0
* SW19_1 64 0 * SW19_1 64 0
#ifdef DOOM2
STEP1 32 16 STEP1 32 16
* STEP04 0 0 * STEP04 0 0
* STEP05 0 8 * STEP05 0 8
@ -2422,6 +2423,14 @@ STEP2 32 16
STEP3 32 16 STEP3 32 16
* STEP05 0 8 * STEP05 0 8
* STEP05 0 0 * STEP05 0 0
#else
STEP1 32 8
* STEP04 0 0
STEP2 32 8
* STEP03 0 0
STEP3 32 8
* STEP05 0 0
#endif
STEP4 32 16 STEP4 32 16
* STEP06 0 8 * STEP06 0 8
* STEP06 0 0 * STEP06 0 0