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textures: Fix STEP1-3 textures in Doom 1.
Doom 1's versions of the STEP1-3 textures are 32x8 in size and based on a single patch. Using multi-patch versions of the textures causes problems when playing WADs like phobos-v.wad that use it as a mid texture.
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@ -2413,6 +2413,7 @@ STARTAN2 128 128
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STARTAN3 128 128
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STARTAN3 128 128
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* SW19_2 0 0
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* SW19_2 0 0
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* SW19_1 64 0
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* SW19_1 64 0
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#ifdef DOOM2
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STEP1 32 16
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STEP1 32 16
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* STEP04 0 0
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* STEP04 0 0
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* STEP05 0 8
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* STEP05 0 8
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@ -2422,6 +2423,14 @@ STEP2 32 16
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STEP3 32 16
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STEP3 32 16
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* STEP05 0 8
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* STEP05 0 8
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* STEP05 0 0
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* STEP05 0 0
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#else
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STEP1 32 8
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* STEP04 0 0
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STEP2 32 8
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* STEP03 0 0
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STEP3 32 8
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* STEP05 0 0
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#endif
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STEP4 32 16
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STEP4 32 16
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* STEP06 0 8
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* STEP06 0 8
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* STEP06 0 0
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* STEP06 0 0
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