manual: update terminology.

Also tweaked some of the actual help text.
This commit is contained in:
mc776 2023-07-14 09:50:13 -07:00 committed by GitHub
parent bb10f0e034
commit 1b53bd5f52
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -310,10 +310,10 @@ you over 100% and up to 200% health.
[options="header",cols="1,1,1,1",width="70%",align="center",halign="center"]
|==========================
| 1% | 10% | 25% | 100%
| image:../sprites/bon1a0.png[1% Health Bonus] |
image:../sprites/stima0.png[Small Health Pack] |
image:../sprites/media0.png[Large Health Pack] |
image:../sprites/soula0.png[Overdrive Sphere]
| image:../sprites/bon1a0.png[Ectoplasmic Polyp] |
image:../sprites/stima0.png[Regenerative Nanobot Canister] |
image:../sprites/media0.png[Regenerative Nano-Surgery Kit] |
image:../sprites/soula0.png[Ectoplasmic Surge]
|==========================
[[armor]]
@ -324,9 +324,9 @@ You start with 0% armor and can increase this up to 200% by collecting bonuses.
[options="header",cols="1,1,1",width="70%",align="center",halign="center"]
|==========================
| 1% | 100% | 200%
| image:../sprites/bon2a0.png[1% Armor Bonus] |
image:../sprites/arm1a0.png[Light Armor Vest] |
image:../sprites/arm2a0.png[Heavy Armor Vest]
| image:../sprites/bon2a0.png[Polaric Energy Field Emitter] |
image:../sprites/arm1a0.png[Polaric Shielding Vest] |
image:../sprites/arm2a0.png[Attuned Polaric Energy Armor]
|==========================
Normal armor absorbs one third of damage you receive. For example, suppose
@ -334,9 +334,10 @@ youre hit by a missile that reduces your health from 100% to 50%. If youre
hit by the same missile while wearing 100% armor, your health will reduce to
only 66%, but youll lose 16% armor.
The heavy armor vest has slightly different behavior: in addition to being
worth 200% armor, it also absorbs half of all damage. For this reason, its
a very good idea to get your hands on a heavy armor vest if you can locate one.
The attuned armor has slightly different behavior: in addition to being
worth 200% armor, it also absorbs half of all damage. Because polaric field
emitters add the same armor type you already have, it may be good to pick
up the attuned armor vest immediately if you don't already have one.
[[specialitems]]
=== Special Items
@ -355,30 +356,32 @@ image:../sprites/yskua0.png[Yellow Key] |
Allow you to open certain locked doors and activate locked switches.
Usually essential to be able to progress, although they sometimes allow
access to secret areas.
| **Night Vision Goggles** +
image:../sprites/pvisa0.png[Night Vision Goggles] |
| **Low-Light Goggles** +
image:../sprites/pvisa0.png[Low-Light Goggles] |
Allow you to see in the dark for a limited time.
| **Ultra-Overdrive Sphere** +
image:../sprites/megaa0.png[Ultra-Overdrive Sphere] |
Maxes you out to 200% health and armor.
| **Tactical Survey Map** +
image:../sprites/pmapa0.png[Tactical Survey Map] |
Unlocks all areas of the map, including some secret areas that may not be
immediately visible.
| **Hazard Suit** +
image:../sprites/suita0.png[Hazard Suit] |
Protects you from the harmful radiation of damaging floors, for a limited
time.
| **Strength Power-Up** +
image:../sprites/pstra0.png[Strength Power-Up] |
Increases your health back to 100% and enhances your fists to 10x their
normal damage, until the end of level.
| **Stealth Sphere** +
image:../sprites/pinsa0.png[Stealth Sphere] |
Makes you almost invisible for a limited time.
| **Invulnerability Sphere** +
image:../sprites/pinva0.png[Invulnerability Sphere] |
Makes you immune to all damage for a limited time.
| **Negentropic Surge** +
image:../sprites/megaa0.png[Negentropic Surge] |
Maxes you out to 200% health and armor, however little you had before.
| **Area Survey Map** +
image:../sprites/pmapa0.png[Area Survey Map] |
Reveals unexplored areas of the map, including some secret areas that
may not be immediately visible.
| **Rescue Operations Suit** +
image:../sprites/suita0.png[Rescue Operations Suit] |
Protects you from heat, toxins and radiation from damaging floors,
for a limited time.
| **Strength Symbiote** +
image:../sprites/pstra0.png[Strength Symbiote] |
Increases your health back to 100%, and enhances your fists to 10x their
normal damage until the end of level.
| **Invisibility Cloak** +
image:../sprites/pinsa0.png[Invisibility Cloak] |
Makes you almost invisible for a limited time. Monsters still detect
your presence, but they'll find it much harder to aim.
| **Vanguard Device** +
image:../sprites/pinva0.png[Vanguard Device] |
Makes you immune to all damage for a limited time, allowing you to get
past overwhelming defences and unavoidable traps.
|==========================
=== Color blind accessibility
@ -451,7 +454,7 @@ image:images/monster-trilobite.png[Trilobite,100,100,width=100%]
while youre trying theyll shower you with energy projectiles. |
image:images/monster-pain-bringer.png[Pain Bringer,100,100,width=100%]
| **Pain Lord** +
If the Pain Bringer wasnt tough enough, this one will take five rocket
If the Pain Bringer wasnt tough enough, this one can take five rocket
blasts. |
image:images/monster-pain-lord.png[Pain Lord,100,100,width=100%]
| **Octaminator** +
@ -679,12 +682,12 @@ number of cheats that you can turn to:
| **IDCLEVxy** | Warp to CxMy (Phase 1) or MAPxy (Phase 2).
| **IDMUSxy** | Change music to that of CxMy (Phase 1) or MAPxy (Phase 2).
| **IDCHOPPERS** | Gives the angle grinder weapon.
| **IDBEHOLDV** | Gives the invulnerability sphere powerup.
| **IDBEHOLDV** | Gives the vanguard device powerup.
| **IDBEHOLDS** | Gives the strength powerup.
| **IDBEHOLDI** | Gives the stealth sphere powerup.
| **IDBEHOLDR** | Gives the hazard suit powerup.
| **IDBEHOLDM** | Gives the tactical survey map.
| **IDBEHOLDL** | Gives the night vision goggles.
| **IDBEHOLDI** | Gives the invisibility powerup.
| **IDBEHOLDR** | Gives the rescue suit powerup.
| **IDBEHOLDM** | Gives the area survey map.
| **IDBEHOLDL** | Gives the low-light goggles.
|==========================
<<<