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Merge pull request #585 from MatthewTheGlutton/master
Fixes to the skill levels
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commit
2e705d3e0e
2 changed files with 4 additions and 4 deletions
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@ -105,8 +105,8 @@ red_graphics = {
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'm_jkill': 'Please don\'t kill me!',
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'm_rough': 'Will this hurt?',
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'm_hurt': 'Bring on the pain.',
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'm_ultra': 'Extreme Carnage',
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'm_nmare': 'INSANITY!',
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'm_ultra': 'Extreme Carnage.',
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'm_nmare': 'MAYHEM!',
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'm_lgttl': 'LOAD GAME',
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'm_sgttl': 'SAVE GAME',
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@ -89,9 +89,9 @@ effectively the same as _Will This Hurt?_, except that damage is halved.
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| 2 | **Will This Hurt?** | Easy skill level, a good choice if you're
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finding _Bring on the Pain_ too challenging.
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| 3 | **Bring on the Pain.** | The default skill level.
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| 4 | **Extreme Carnage** | A more challenging skill level, suited more
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| 4 | **Extreme Carnage.** | A more challenging skill level, suited more
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for experienced players and people in search of a challenge.
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| 5 | **INSANITY!** | **Not Recommended**. This is equivalent to
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| 5 | **MAYHEM!** | **Not Recommended**. This is equivalent to
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_Extreme Carnage_ except that monster attacks are up to twice as fast,
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and killed monsters come back to life after around 40 seconds.
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|==========================
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