mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-01 13:25:46 -04:00
README: update most external links to HTTPS
This commit is contained in:
parent
2a7e4bff68
commit
2f865df892
1 changed files with 11 additions and 10 deletions
21
README.adoc
21
README.adoc
|
@ -5,7 +5,7 @@ person shooter game, but _Freedoom_ by itself is just the raw material
|
||||||
for a game. It must be paired with a compatible _Doom_ engine to be
|
for a game. It must be paired with a compatible _Doom_ engine to be
|
||||||
played.
|
played.
|
||||||
|
|
||||||
There is a massive http://doomwiki.org/wiki/Idgames_archive[back
|
There is a massive https://doomwiki.org/wiki/Idgames_archive[back
|
||||||
catalog], spanning over two decades, containing thousands of _Doom_
|
catalog], spanning over two decades, containing thousands of _Doom_
|
||||||
levels and other modifications (“mods”) made by fans of the game.
|
levels and other modifications (“mods”) made by fans of the game.
|
||||||
_Freedoom_ aims to be compatible with these and allows most to be
|
_Freedoom_ aims to be compatible with these and allows most to be
|
||||||
|
@ -29,11 +29,11 @@ all the game data such as graphics, sound effects, music, and so on.
|
||||||
This file is often called an “IWAD” by those in the _Doom_ and
|
This file is often called an “IWAD” by those in the _Doom_ and
|
||||||
_Freedoom_ communities. While the _Doom_ engine source code is free,
|
_Freedoom_ communities. While the _Doom_ engine source code is free,
|
||||||
you would normally still need one of the proprietary data files from
|
you would normally still need one of the proprietary data files from
|
||||||
http://www.idsoftware.com/[id Software] to play _Doom_. _Freedoom_
|
https://www.idsoftware.com/[id Software] to play _Doom_. _Freedoom_
|
||||||
aims to create a free alternative: combined with the GPL-licensed
|
aims to create a free alternative: combined with the GPL-licensed
|
||||||
_Doom_ source code, this results in a completely free game.
|
_Doom_ source code, this results in a completely free game.
|
||||||
|
|
||||||
For more information, see http://freedoom.github.io/.
|
For more information, see https://freedoom.github.io/.
|
||||||
|
|
||||||
== How to play
|
== How to play
|
||||||
|
|
||||||
|
@ -41,7 +41,7 @@ Since _Freedoom_ is only the game data, you will still need to
|
||||||
download an engine separately. These are also often termed “source
|
download an engine separately. These are also often termed “source
|
||||||
ports” by the community. There are an overwhelming number of choices
|
ports” by the community. There are an overwhelming number of choices
|
||||||
available, a lengthy list of which is available on the
|
available, a lengthy list of which is available on the
|
||||||
http://doomwiki.org/wiki/Source_port[Doom Wiki].
|
https://doomwiki.org/wiki/Source_port[Doom Wiki].
|
||||||
|
|
||||||
One particularly recommended by the _Freedoom_ project is
|
One particularly recommended by the _Freedoom_ project is
|
||||||
https://zdoom.org/[GZDoom]. This engine offers good support for
|
https://zdoom.org/[GZDoom]. This engine offers good support for
|
||||||
|
@ -97,8 +97,8 @@ intact, see `COPYING`), and you may study it--for example, to see how
|
||||||
an “IWAD” is built. To facilitate this, you can get the full source
|
an “IWAD” is built. To facilitate this, you can get the full source
|
||||||
code for _Freedoom_, in this case, in the form of a DeuTex tree.
|
code for _Freedoom_, in this case, in the form of a DeuTex tree.
|
||||||
|
|
||||||
You may read more about free software at the http://www.gnu.org/[GNU]
|
You may read more about free software at the https://www.gnu.org/[GNU]
|
||||||
and http://www.fsf.org/[Free Software Foundation] websites.
|
and https://www.fsf.org/[Free Software Foundation] websites.
|
||||||
|
|
||||||
== Contributing to Freedoom
|
== Contributing to Freedoom
|
||||||
|
|
||||||
|
@ -197,10 +197,11 @@ patches, but keep in mind:
|
||||||
=== Submitting your work
|
=== Submitting your work
|
||||||
|
|
||||||
The most common, and a fairly simple method, to submit your work is by
|
The most common, and a fairly simple method, to submit your work is by
|
||||||
posting it on the http://www.doomworld.com/vb/freedoom/[Freedoom
|
posting it on the
|
||||||
forum] on Doomworld Forums. This allows a great number of people to
|
https://www.doomworld.com/forum/17-freedoom/[Freedoom forum] on
|
||||||
review the contribution and provide feedback, although the
|
Doomworld Forums. This allows a great number of people to review the
|
||||||
registration process is known to be cumbersome.
|
contribution and provide feedback, although the registration process
|
||||||
|
is known to be cumbersome.
|
||||||
|
|
||||||
An alternative to using the forum, is to post your submission on the
|
An alternative to using the forum, is to post your submission on the
|
||||||
https://github.com/freedoom/freedoom/issues[issue tracker], which may
|
https://github.com/freedoom/freedoom/issues[issue tracker], which may
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue