levels: map09 revision 11 (Mar 6, 2013)

DW: http://www.doomworld.com/vb/post/1151816
Signed-off-by: RjY <rjy@users.sourceforge.net>
This commit is contained in:
Wesley D. Johnson 2013-03-15 12:09:14 +00:00 committed by RjY
parent f7674a2462
commit 330078b059
2 changed files with 25 additions and 5 deletions

View file

@ -3,8 +3,27 @@ Wesley D. Johnson
john <obfuscate> son 24 12 @ usgo <dot> net
Release Revision 10. Jan 4, 2012
Release Revision 11. Mar 6, 2013
CHANGES Rev11:
Created entrance area with connecting tunnels.
Converted odd rooms to electrical rooms near entrance and exit.
River gorge reworked, lengthened, with added dam.
Added posts near waste water pipe.
Missing bridge is now rubble in river.
Cave area reworked extensively.
Some of cave area converted to former mining, now tailing dumping.
Added dirt pushing machine.
Clarified areas of ore rock, and waste rock, and bedrock.
Improved lifts and added tracks.
Fixed textures in mine chief office.
Moved blue weapons storage room.
Added toolbox, parts washer, machinery, in maintenance.
Added some trashbins.
Added a few more zombies in mine.
Added two vending machines in waterworks office.
Moved lair to conference room, converting former lair
to an electrical room.
CHANGES Rev10:
Added lights in mine passages and mine floor.
Adjusted lighting levels in all mine areas.
@ -98,14 +117,14 @@ CHANGES Rev2:
Removed trees and plants.
HAS BEEN DONE:
Play tested at levels 4,3.
Play tested at levels 4,3,2,1.
Finished at level 4,3.
Play tested on Legacy, prboom.
Level is medium size.
secrets: 4
sectors: 663
linedefs: 3740
sectors: 766
linedefs: 4259
single, 4 coop, 9 deathmatch starts
Play:
@ -114,8 +133,9 @@ Play:
Other keys help with ammo and weapons.
Features:
A mining area.
A multi-level mine.
Tunnels through the area have been cut by the mining.
River gorge.
The pit and buildings are flooded, and some battles are in and under muddy water.
Exit area is in flooded water treatment plant.

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