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textgen: Adjust M_MULTI graphic height, alignment.
M_MULTI is used in some multiplayer ports (Zandronum, others?) for the main menu "Multiplayer" option. Make this taller to match the other main menu graphics and align appropriately in buildcfg. This conflicts with the height of the graphic as found in other ports like SMMU/Eternity/PrBoom, but I've checked, and in those ports it's either unused or short enough that it still works okay.
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2 changed files with 7 additions and 2 deletions
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@ -183,7 +183,6 @@ red_graphics = {
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'm_ldsv': 'Load/Save',
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'm_menus': 'Menu Options',
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'm_mouse': 'mouse options',
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'm_multi': 'multiplayer',
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'm_player': 'player setup',
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'm_serial': 'serial connection',
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'm_sound': 'sound options',
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@ -192,6 +191,12 @@ red_graphics = {
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'm_video': 'video options',
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'm_wad': 'load wad',
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'm_wadopt': 'wad options',
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# This is from SMMU too, and if we follow things to the letter,
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# ought to be all lower-case. However, same lump name is used
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# by other ports (Zandronum) which expect a taller graphic to
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# match the other main menu graphics. Eternity Engine doesn't
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# use it any more, and on SMMU there's enough space for it.
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'm_multi': 'Multiplayer',
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}
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def read_bex_lump(filename):
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