mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-03 10:25:46 -04:00
levels: Improved MAP10 and MAP31
The old MAP10 was too hard, the old MAP31 was too boring/broken. Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
This commit is contained in:
parent
5d69fb3ab1
commit
6821c14e6f
5 changed files with 1 additions and 63 deletions
Binary file not shown.
BIN
levels/catoptromancy/map31.wad
Normal file
BIN
levels/catoptromancy/map31.wad
Normal file
Binary file not shown.
|
@ -1 +1 @@
|
||||||
oblivion/map31.wad
|
catoptromancy/map31.wad
|
|
@ -1,62 +0,0 @@
|
||||||
============================================================================
|
|
||||||
Title : Freedoom MAP31 WIP
|
|
||||||
Filename : MAP31.WAD
|
|
||||||
Author : oblivion aka Nicholai Main
|
|
||||||
Email Address : uzi666@juno.com
|
|
||||||
Misc. Author Info : I love Freedoom w00t w00t w00t
|
|
||||||
Creator of map2wad, if you want it try
|
|
||||||
http://home.adelphia.net/~mainlimits/map2wad.zip
|
|
||||||
Description : This is a WIP of MAP31. I welcome comments, but
|
|
||||||
use common sense; some things are wrong just
|
|
||||||
because they're not done.
|
|
||||||
|
|
||||||
Instructions : Load on top of freedoom.wad. Make sure you're
|
|
||||||
playing a recent build of freedoom. Requires a
|
|
||||||
100% boom compatible port.
|
|
||||||
|
|
||||||
Additional Credits to : Everyone who had anything to do with the creation
|
|
||||||
of doom, duke3d, build, gcc, deu, djgpp, freedoom,
|
|
||||||
ms-dos, linux, windoze, and that's all i can think
|
|
||||||
of off the top of my head.
|
|
||||||
|
|
||||||
============================================================================
|
|
||||||
|
|
||||||
* Play Information *
|
|
||||||
|
|
||||||
Episode and Level # : Freedoom Level 31
|
|
||||||
Single Player : Use idclip to go past the four sets of SLADWALL
|
|
||||||
poles that don't open yet.
|
|
||||||
Cooperative 2-4 Player : Same as single player.
|
|
||||||
Cooperative 5+ Player : Not yet
|
|
||||||
Deathmatch 2-4 Player : Not yet
|
|
||||||
Deathmatch 5+ Player : Not yet
|
|
||||||
Difficulty Settings : I don't think there are monsters
|
|
||||||
New Sounds : Not in this .wad, but in freedoom.wad
|
|
||||||
New Graphics : Not in this .wad, but in freedoom.wad
|
|
||||||
New Weapons : Not in this .wad, but in freedoom.wad
|
|
||||||
New Music : Not in this .wad, but in freedoom.wad
|
|
||||||
Demos Replaced : No
|
|
||||||
|
|
||||||
* Construction *
|
|
||||||
|
|
||||||
Base : New level from scratch
|
|
||||||
Editor(s) used : Build for DN3D Atomic v1.5
|
|
||||||
map2wad v0.81b
|
|
||||||
WinDEU32 v5.99b1
|
|
||||||
BSP v2.3
|
|
||||||
Known Bugs : Remember it's a WIP, thus it is on a constantly
|
|
||||||
rotating list of bugs; fix them and more pop up.
|
|
||||||
|
|
||||||
============================================================================
|
|
||||||
|
|
||||||
* Copyright / Permissions *
|
|
||||||
|
|
||||||
All copyrights and permissions follow the same guidelines as the entire
|
|
||||||
Freedoom distribution. These guidelines are avaiable at
|
|
||||||
http://freedoom.despayre.org:81/
|
|
||||||
|
|
||||||
============================================================================
|
|
||||||
|
|
||||||
* Where to get this WAD * (or where you got it?)
|
|
||||||
|
|
||||||
http://freedoom.despayre.org:81
|
|
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue