manual: Add section on loading/saving games.

Also split the menus section into separate subsections.
This commit is contained in:
Simon Howard 2019-08-18 22:14:46 +01:00
parent b85334fb13
commit 6a1db18e9d
2 changed files with 37 additions and 2 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View file

@ -53,6 +53,11 @@ items you'll encounter in the game.
| **Quit Game** | Finish playing and return to the operating system. | **Quit Game** | Finish playing and return to the operating system.
|========================== |==========================
=== Starting a new game
To start a new game, press _Esc_ to bring up the main menu, and choose
_New Game_.
When starting a new game, you may be prompted to choose which chapter to When starting a new game, you may be prompted to choose which chapter to
start playing. start playing.
@ -84,16 +89,46 @@ _Extreme Carnage_ except that monster attacks are up to twice as fast,
and killed monsters come back to life after around 40 seconds. and killed monsters come back to life after around 40 seconds.
|========================== |==========================
=== Loading and saving the game
It is a good idea to save the game regularly -- for example, at the start
of each new level. You may also want to save the game after completing a
challenging section of a level so that you do not have to repeat it again
if you die.
image::images/menu-save-game.png[Save Game Menu,align="center",width=473,pdfwidth=50vw]
To save the game, press _Esc_ to bring up the menu, select _Save Game_ and
choose a slot to save in. Type a description for the save game and press
_Enter_. Some source ports have a limited number of slots, in which case you
will have to overwrite an existing saved game once there are no more slots
available. For the same reason it's a good idea to write a good description
for your saved game. Include the level number and something descriptive of
where you've reached; for example, "C1M3 - Blue Key Door".
The _Load Game_ menu usually looks largely identical to the _Save Game_
menu. To restore your saved game, simply select _Load Game_ from the main
menu and choose your saved game.
If you find yourself saving the game often, you may want to use the
_Quicksave_ feature. Press _F6_ during play to quicksave. The _Save Game_
menu appears as usual; choosing a slot makes that your quicksave slot.
Pressing _F6_ again in the future will overwrite your quicksave slot with
just a couple of keystrokes. If you die you can also restore your
quicksave slot by pressing _F9_.
=== Quitting the game
When you're finished playing Freedoom, press _Esc_ to bring up the main When you're finished playing Freedoom, press _Esc_ to bring up the main
menu and select _Quit Game_ to exit. You may want to select _Save Game_ menu and select _Quit Game_ to exit. You may want to select _Save Game_
first to save your progress so that you can return to where you left off first to save your progress so that you can return to where you left off
next time you play. next time you play.
=== Keyboard shortcuts
The following are some useful keyboard shortcuts that can save time The following are some useful keyboard shortcuts that can save time
accessing common menu functions. accessing common menu functions.
TODO: Load/Save game menus?
[cols="1,2,8",width="90%",align="center",valign="middle"] [cols="1,2,8",width="90%",align="center",valign="middle"]
|========================== |==========================
| **Esc** | Menu | Bring up the main menu. | **Esc** | Menu | Bring up the main menu.