dehacked: restore FreeDM-specific story text

This was in the pre-merge version of the FreeDM dehacked patch, but
was lost in the merge.

FreeDM doesn’t need to display any long or drawn-out story text.
This commit is contained in:
Mike Swanson 2019-09-30 18:12:00 -07:00
parent 52e1d31a80
commit 7bfc9d5b03

View file

@ -137,7 +137,11 @@ par 32 0
[STRINGS]
# Text shown on startup in Boom-compatible ports. This is all in
# STARTUP5, so if a mod replaces STARTUP1-4, it will still be shown.
#ifdef FREEDM
STARTUP5============================================================================\nThis is FreeDM, the free content deathmatch FPS.\n\nFreeDM is freely redistributable under the terms of the modified BSD\nlicense. Check out the Freedoom website for more information:\n\n https://freedoom.github.io/\n============================================================================
#else
STARTUP5============================================================================\nThis is Freedoom, the free content first person shooter.\n\nFreedoom is freely redistributable under the terms of the modified BSD\nlicense. Check out the Freedoom website for more information:\n\n https://freedoom.github.io/\n============================================================================
#endif
GOTARMOR = Picked up a light armor vest.
GOTMEGA = Picked up a heavy armor vest.
GOTHTHBONUS = Got a 1% health bonus.
@ -462,6 +466,44 @@ E4TEXT = After yet another army of monsters\n\
they've got the outbreak to deal\n\
with, so that'll give you some time.\n\n\
Destination: Earth!
#ifdef FREEDM
# After MAP06, before MAP07:
C1TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
# After MAP11, before MAP12:
C2TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
# After MAP20, before MAP21:
C3TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
# After MAP30 (endgame text):
C4TEXT = Thank you for playing FreeDM, the\n\
Freedoom deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
# Before MAP31 (secret level #1):
C5TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
# Before MAP32 (secret level #2):
C6TEXT = You're playing FreeDM, the Freedoom\n\
deathmatch spinoff project.\n\n\
For more information about Freedoom\n\
and FreeDM, see:\n\n\
https://freedoom.github.io/
#else
# After MAP06, before MAP07:
C1TEXT = You've found your way to the\n\
complex's outer storage warehouse.\n\
@ -537,6 +579,7 @@ C6TEXT = The world dissipitates around\n\
The monsters you fought before\n\
raise their weapons,\n\n\
aiming for your head.
#endif
BGFLATE1 = AQF051
BGFLATE2 = AQF054
BGFLATE3 = FLAT5_2