levels: remove spurious lumps

Some editors like to save cruft into a wad, along with the map data.
Unfortunately, it is pulled into the build targets by deutex, which
simply includes every lump in each map wad into the final build.

- c1m1: remove __EUREKA
- c1m5: remove DEHACKED
- c2m9: remove __EUREKA

- dm18: remove __EUREKA, GL_*
- dm32: remove __EUREKA

- map03: remove __EUREKA
- map05: remove __EUREKA
- map14: remove __EUREKA
- map17: remove __EUREKA
- map32: remove UPLTEMPL
This commit is contained in:
RjY 2015-12-24 10:50:55 +00:00
parent 9bcf791252
commit 93a64a8b6c
10 changed files with 0 additions and 0 deletions

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