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Updated Charli's E1M1 map. (#1496)
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3 changed files with 4 additions and 4 deletions
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levels/e1m1.wad
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levels/e1m1.wad
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@ -238,7 +238,7 @@ PD_YELLOWS = Yellow skeleton key needed for this door.
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PD_ANY = Any key will open this door.
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PD_ANY = Any key will open this door.
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PD_ALL3 = This door requires all three keys.
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PD_ALL3 = This door requires all three keys.
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PD_ALL6 = This door requires all six keys!
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PD_ALL6 = This door requires all six keys!
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HUSTR_E1M1 = E1M1: Outer Prison
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HUSTR_E1M1 = E1M1: Filtration System
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HUSTR_E1M2 = E1M2: Communications Center
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HUSTR_E1M2 = E1M2: Communications Center
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HUSTR_E1M3 = E1M3: Waste Disposal
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HUSTR_E1M3 = E1M3: Waste Disposal
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HUSTR_E1M4 = E1M4: Supply Depot
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HUSTR_E1M4 = E1M4: Supply Depot
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@ -4,16 +4,16 @@
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map E1M1
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map E1M1
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{
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{
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LevelName = "Outer Prison"
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LevelName = "Filtration System"
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LevelPic = "WILV00"
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LevelPic = "WILV00"
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Label = "E1M1"
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Label = "E1M1"
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Next = "E1M2"
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Next = "E1M2"
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Music = "D_E1M1"
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Music = "D_E1M1"
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SkyTexture = "SKY1"
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SkyTexture = "SKY1"
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ParTime = 30
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ParTime = 90
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Episode = clear
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Episode = clear
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Episode = "M_EPI1", "Outpost Outbreak", "1"
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Episode = "M_EPI1", "Outpost Outbreak", "1"
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Author = "YukiHerz"
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Author = "Charli Reef"
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}
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}
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map E1M2
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map E1M2
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