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Remove ChangeLog and NEWS
These files are tedious to maintain and pretty much redundant in the age of git.
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NEWS
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NEWS
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2012.05.12 v0.8-beta1
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More stuff and too long between releases.
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2011.01.22 v0.7
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Finalization of 0.7! Whoo!
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2010.09.15 v0.7-rc1
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Lot's of new changes. First release candidate for 0.7. New levels,
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new sprites, new sounds. See the ChangeLog (or git log) for full
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details :-)
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2009.01.01 v0.6.3
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Happy New Year's! :) Quite a bit is in store for a minor version point;
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new maintainer, new website, new version control. For the most part,
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however, this consists of bug fixes with few added resources, not yet
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worthy of the big 0.7. Enjoy!
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2008.03.05 v0.6.2
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Quality control? What quality control? :) Thanks to Catoptromancy for fixing
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a total show-stopper bug on MAP18 and tweaking several other files. Thanks
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also to Hawkwind for a variety of level fixes.
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2008.03.05 v0.6.1
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0.6.1 released. Include all patches in all IWADS, to prevent crashes with
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WADs that use custom TEXTURE1 lumps. Several map fixes too (see ChangeLog)
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2008.02.28 v0.6
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0.6 released.
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2008.02.25 v0.6-rc2
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Tagging -rc2. We've made a big change to the TEXTURE lump definitions.
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We cut out all the multi-patch definitions as they were copied from
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the doom data. We made the decision not to cut out the single patch
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definitions, as those are effectively a naming scheme (a 1-1
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translation from patches to textures) and not copyrightable.
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The texture data has been re-implemented using a cleanroom tool
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(available in tools/cleanroom).
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2008.01.03 v0.6-rc1
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Tagging 0.6-rc1 as the first release candidate for the 0.6 release.
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This will mostly be a maintenance release, but there are significant
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level changes.
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2006.09.02 v0.5
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Freedoom 0.5 released (less than a year since 0.4!) Quite a few new
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sprites. Placeholders for the sprites we haven't done yet that are
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a bit better than the hovering box.
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2006.03.03 v0.4.1
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Bugfix release: a texture error prevented 0.4 from working properly in
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some ports (prboom 2.2, eternity, possibly other early boom
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derivatives). I have also taken this opportunity to update the
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resource wads.
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2005.12.27 v0.4
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A belated christmas release: three new levels, a handful of new sounds
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and a lot of work behind the scenes.
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2004.12.25 v0.3
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This Christmas release features new levels and sprites as well as
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fixes for various bugs.
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2003.12.10 v0.2
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Changes in this release are mostly bugfixes. There are some new
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sprites, however, and two new levels. This release is
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celebrate Doom's 10th Anniversary.
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2003.04.16 v0.1
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Initial release
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