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Complete Doom 3 BFG Support, and avoid crashing PrBoom-Plus
DOOM2.WAD contains a MAP33, which is being represented here as only the dummy map, and also M_EPI1 and M_EPI2 lumps for the “Hell on Earth” and “No Rest for the Living” texts, both of which are now replicated here as well (using “Phase 2” and “The Missing Levels” as names instead). No, we still don’t plan on having a real MAP33, the inclusion here is only to avoid engine crashes. Fixes: #533 Ref: #529
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5 changed files with 22 additions and 4 deletions
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@ -99,6 +99,8 @@ red_graphics = {
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'm_epi2': 'Military Labs',
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'm_epi3': 'Event Horizon',
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'm_epi4': 'Double Impact',
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'm_epi5': 'Phase 2',
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'm_epi6': 'The Missing Levels',
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'm_jkill': 'Please don\'t kill me!',
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'm_rough': 'Will this hurt?',
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@ -249,7 +251,7 @@ for e in range(4):
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update_level_name('wilv%i%i' % (e, m), freedoom_bex,
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'HUSTR_E%iM%i' % (e + 1, m + 1))
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for m in range(32):
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for m in range(33):
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# HUSTR_1 => cwilv00
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update_level_name('cwilv%02i' % m, freedoom_bex, 'HUSTR_%i' % (m + 1))
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# HUSTR_1 => dmwilv00 (from freedm.bex)
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