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textures: add tileable TEKWALL3 variant. (#1316)
128x128 and should align more or less without glaring seams with either itself or TEKWALL1.
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1 changed files with 8 additions and 3 deletions
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@ -3610,9 +3610,6 @@ ESPIG3 128 128
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BIGDOR6A 128 128 ; BIGDOOR6 in 128x128.
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* BROWN4 0 0
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BRICK13A 64 128
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* RW41_1A 0 0
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DOOR3L 64 72 ; DOOR3 backwards.
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* DOOR2_5L 0 0
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@ -3621,6 +3618,14 @@ BROVINE3 256 128 ; Another Brovine, using the real brown halls.
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* WALL62_1 128 0
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* W107_1 0 0
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TEKWALL7 128 128 ; TEKWALL3 in 128x128.
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* W17_1 0 0
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* W17_1 0 16
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* W17_1 -127 16
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BRICK13A 64 128 ; SLIME13A (old slime bricks) as a wall.
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* RW41_1A 0 0
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SKSNAKE3 64 128
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* SNAK5_1 0 0
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SKSNAKE4 64 128
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