dehacked: update C3, C5, C6 texts.

C3 restructured and C5 rewritten by @shinobody with edits by me, C6 loosely based on @shinobody's rewrite that had interpreted the map as a barracks instead.
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mc776 2023-03-22 20:05:57 -07:00 committed by GitHub
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@ -531,17 +531,18 @@ C2TEXT = You didn't find anyone alive. Again.\n\n\
Cities mean people.\n\n\
Right?
# After MAP20, before MAP21:
C3TEXT = There is no AGM here, but only monsters.\n\
Monsters, no humans and the bloody road.\n\n\
And you.\n\n\
You've been tracking their movements\n\
and comparing notes with AGM's records.\n\
Hunting down the interdimensional being\n\
that has been sending its nightmare armies\n\
to Earth through AGM's teleporter network.\n\
Carving your path of destruction\n\
deep into its territory.\n\n\
No one has ever survived in this wasteland.\n\n\
C3TEXT = Here is no AGM but only monsters.\n\
Monsters, no humans and dusty days\n\
sleeping in old ruins and eating scraps.\n\
No one has escaped this wasteland alive.\n\n\
You've been tracking their movements.\n\
AGM records and alien scrawlings point\n\
to something big worming its way through\n\
the entire teleportation network.\n\
Sending its nightmare armies of brain-\n\
scrambled sapients - including humans -\n\
to conquer all known space.\n\n\
And now you're fighting at its doorstep.\n\n\
This could be the beginning\n\
of your freedom - or your doom.
# After MAP30 (endgame text):
@ -557,25 +558,32 @@ C4TEXT = The evil thing becomes unstable.\n\
No one will know what happened here.\n\n\
No one will ever find you again.
# Before MAP31 (secret level #1):
C5TEXT = You step onto the machine and\n\
after a strange flash you find\n\
yourself in a rusty cage.\n\n\
What happened? Where is this?\n\n\
Before you can wonder further\n\
you notice that you are surrounded\n\
by monsters. It was a trap.\n\n\
You silently bring out\n\
your gun, ready to kill.
C5TEXT = You step into the teleporter. You feel a\n\
familiar flash and... you're in a cage?\n\
Jailed?\n\n\
There are other cages in here. Occupied.\n\
So is this how they capture humans?\n\
Or did they set this up specially for you,\n\
as a reward for being such a monkey wrench\n\
in their plans?\n\n\
The guards haven't noticed you - yet.\n\
Any noise could mean death. Or worse.\n\n\
When they zombify you, are you awake the\n\
entire time, locked inside of your brain?\n\n\
You'd rather not find out.
# Before MAP32 (secret level #2):
C6TEXT = The world dissipates around you.\n\
As the glow of the teleporter\n\
subsides, a sinking feeling sets in\n\
that you may have made a wrong turn.\n\n\
Again.\n\n\
The world comes back to you.\n\
The monsters you fought before\n\
raise their weapons,\n\
aiming for your head.
C6TEXT = Forcibly uncaged again. Good job.\n\n\
But where are you? The air and gravity\n\
still feel like whatever hell-rock that\n\
strange prison had been on.\n\n\
You look around and the layout triggers\n\
some old memories from history class.\n\n\
This is an arena.\n\
Where they send prisoners to die.\n\
That wasn't an exit - but an entrance.\n\n\
You will find your way back to the city,\n\
but it will have to be on the other side\n\
of a few homicidal mutants...
#endif
BGFLATE1 = AQF051
BGFLATE2 = AQF054