Previously left alone, and with the old font, due to their special
nature, but since then, the small-text generator exists too! Only
thing special is that wikilrs is rotated, which is resolved simply by
using ImageMagick.
Closes#184
CaptainW kindly contributed a new logo for FreeDM in this thread:
http://www.doomworld.com/vb/freedoom/66962-freedm-needs-a-logo/
This uses the new logo for the title screen, menu header (M_DOOM) and
the large banner texture used in the FreeDM levels.
This fixes#12.
The "victims" graphic was slightly too wide, so that it was getting
overwritten by the green square to its right on the deathmatch
intermission screen. Truncate to "victim" (and "killer") so that
it fits. This fixes#49.
Also adjust the brightness/contrast on these images to match the
other text.
We have had these graphics for a long time but they were never
finished and look ugly. For consistency, remove them and just use
the normal INTERPIC graphics for all the intermission screens.
By popular vote[1] on Doomworld we are ditching the "Ultimate" name
for Freedoom 1; the two IWADs are now named "Freedoom: Phase 1" and
"Freedoom: Phase 2". Rework the title screen to incorporate the logo
from the menu, and add a matching logo for FreeDM.
[1] http://www.doomworld.com/vb/freedoom/66855-renaming
Remove the big text graphic images used for the menus and the
intermission screen. Instead, generate these graphics programatically
from a script. This allows them to be easily changed and extended
as desired.
These are recovered from an old backup of Freedoom dated 2002-08-5. I
found a use for them (specifically, PrBoom menu graphics), so here they
are again if anyone else finds them useful :-)
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>