Quite a few levels did not have a REJECT lump and were using null
(all-zero) REJECT lumps instead. I ran these through RMB so that all
the levels would have efficient REJECT lumps.
Things 43, 81 and 82 are all in sectors high enough that the the player
can fit underneath them. Fortunately, they are all types for which Doom
has an equivalent non-blocking version.
(Annoyingly, 43 is undetectable to checks made at map load time, since
it hangs over a pillar whose floor lowers...)
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
Torn managed to unearth a complete, untruncated version of E3M8
(see commit e0549c50b783f028accf333f80952fcf7d33758e)
Signed-off-by: RjY <rjy@users.sourceforge.net>
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>