Commit graph

6 commits

Author SHA1 Message Date
RjY
93a64a8b6c levels: remove spurious lumps
Some editors like to save cruft into a wad, along with the map data.
Unfortunately, it is pulled into the build targets by deutex, which
simply includes every lump in each map wad into the final build.

- c1m1: remove __EUREKA
- c1m5: remove DEHACKED
- c2m9: remove __EUREKA

- dm18: remove __EUREKA, GL_*
- dm32: remove __EUREKA

- map03: remove __EUREKA
- map05: remove __EUREKA
- map14: remove __EUREKA
- map17: remove __EUREKA
- map32: remove UPLTEMPL
2015-12-24 12:03:32 +00:00
Mike Swanson
1b766167ff de-symlinkify: catoptromancy 2015-12-17 00:24:57 -08:00
Catoptromancy
51ac17358b levels: new map32 level
Level was uploaded to idgames in 2012. It's a super-hard Hell
Revealed-style level, appropriate for the super-secret level.
2014-01-07 23:10:22 -08:00
Mike Swanson
e56bcb2a3b levels: remove MAP32, it will be built with the dummy level instead
Huge freaking ripoff of Doom's E1M3.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2010-01-02 13:14:24 -08:00
RjY
a51359e39c Add free-fun.wad by Siggi and link it as map32
"fun.wad" by Siggi is a wad originally made with Plutonia textures but
retextured by the author to work with Freedoom and donated to it.

Catoptromancy feels it is appropriate to have the super secret level as
a huge slaughter map.

Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
2008-12-27 11:17:08 -08:00
Simon Howard
e98e2f465e Import levels 2006-05-09 16:17:23 +00:00