Luiz Henrique Gasparin Jerônimo
e41b085fc9
levels: add missing deathmatch starts in Phase 1
...
Fixes #598
2019-09-04 20:16:25 -07:00
Luiz Henrique Gasparin Jerônimo
44cd1d022b
c3m4: change monsters so they don’t get stuck on easy/normal diff.
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Fixes #448
2019-09-04 20:13:44 -07:00
Mike Swanson
bb2fef4f02
levels: rebuild nodes for maps that need them
2018-07-02 13:54:41 -07:00
Kevin Caccamo
caa6f46a59
levels: replace FIRELAV2 textures
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Replace static FIRELAV2 textures with FIRELAV3 in C3M2, C3M4, and
MAP32.
DM23 has static FIRELAV2 textures, but it makes sense because of the
way they are used.
2017-12-31 12:28:53 -08:00
Kevin Caccamo
8be19cff3a
levels: C3M4 refresh RC5 by sgtcrispy
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https://www.doomworld.com/forum/topic/95097-freedoom-phase-1-e3m4-refresh/
2017-09-25 07:51:11 -04:00
Mike Swanson
0b49114ed8
c2m6, c3m4, dm11, dm17, dm31, map12: Add missing coop starts.
2017-02-27 17:40:47 -08:00
Ayub Ahmed
1d3f3364cf
Phase 1 maps
2017-01-25 12:40:39 +00:00
Mike Swanson
f18fe99322
de-symlinkify: sgtcrispy
2015-12-17 01:22:26 -08:00
Mike Swanson
e8a434dc19
levels: rename e*.wad to c*.wad in Phase 1
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We're calling these chapters now instead of episodes, let's reflect
that. Sorry if anyone gets confused at first :P
2014-10-13 21:59:57 -07:00