Commit graph

9 commits

Author SHA1 Message Date
Luiz Henrique Gasparin Jerônimo
e41b085fc9 levels: add missing deathmatch starts in Phase 1
Fixes #598
2019-09-04 20:16:25 -07:00
Luiz Henrique Gasparin Jerônimo
44cd1d022b c3m4: change monsters so they don’t get stuck on easy/normal diff.
Fixes #448
2019-09-04 20:13:44 -07:00
Mike Swanson
bb2fef4f02 levels: rebuild nodes for maps that need them 2018-07-02 13:54:41 -07:00
Kevin Caccamo
caa6f46a59 levels: replace FIRELAV2 textures
Replace static FIRELAV2 textures with FIRELAV3 in C3M2, C3M4, and
MAP32.

DM23 has static FIRELAV2 textures, but it makes sense because of the
way they are used.
2017-12-31 12:28:53 -08:00
Kevin Caccamo
8be19cff3a levels: C3M4 refresh RC5 by sgtcrispy
https://www.doomworld.com/forum/topic/95097-freedoom-phase-1-e3m4-refresh/
2017-09-25 07:51:11 -04:00
Mike Swanson
0b49114ed8 c2m6, c3m4, dm11, dm17, dm31, map12: Add missing coop starts. 2017-02-27 17:40:47 -08:00
Ayub Ahmed
1d3f3364cf Phase 1 maps 2017-01-25 12:40:39 +00:00
Mike Swanson
f18fe99322 de-symlinkify: sgtcrispy 2015-12-17 01:22:26 -08:00
Mike Swanson
e8a434dc19 levels: rename e*.wad to c*.wad in Phase 1
We're calling these chapters now instead of episodes, let's reflect
that.  Sorry if anyone gets confused at first :P
2014-10-13 21:59:57 -07:00