Commit graph

267 commits

Author SHA1 Message Date
MatthewTheGlutton
faae9d8312
sprites: new PLAYE/F frames. 2019-09-25 22:33:33 -07:00
Craneo
717f9bfe1e sprites: rework technospider with good shading 2019-09-22 12:18:43 -07:00
MatthewTheGlutton
2769d7c31b sprites: red/green colourblind friendly sboxa0 2019-09-16 11:37:39 -07:00
MatthewTheGlutton
cb4b7e4e13 sprites: updated shela0 and sboxa0 2019-09-14 15:04:15 -07:00
MatthewTheGlutton
d72d78bd78 New/improved bullet and shell pickup sprites. 2019-09-13 12:36:01 -07:00
MatthewTheGlutton
a397529386 sprites: make SKAG 1337 pickup sprite face right (#575)
to match all other weapons
2019-07-20 13:08:27 -07:00
MatthewTheGlutton
095a3a8a48 Player crouch death/gib sprites. (#560) 2019-05-24 22:00:55 -07:00
MatthewTheGlutton
7a39dcfe54 Player crouching sprites for GZDoom
Includes moving, firing and pain, but not death or xdeath (since GZDoom does not use them by default anyway).
2019-04-14 22:04:09 -07:00
Ulises "Urric Hammersong" Lozano
08a48546a5 Add new archvile 2019-03-24 21:44:24 -07:00
Fernando Carmona Varo
431671811a sprites: improve player back walk animation
The legs were reworked as well, matching the changes done to the front.

The shoulder pads movement was toned down, and the left arm was changed
so it's movement is a bit less abrupt and can actually be followed.
Other minor tweaks and size was made proportional to the front frames.
2019-01-01 17:28:43 -08:00
Fernando Carmona Varo
64efaafdfd sprites: improved player front walk animation
Reworked the legs so it looks more like actual walking.

I also reduced a bit the sudden swing with the weapon that
it does in the middle of the walk.

I've made  it so it actually looks like he's holding the gun
rather than just punching it. And I've tweaked a bit the helmet
and some minor details.
2019-01-01 17:28:43 -08:00
Erick Tenorio
52b6bbece3 sprites: update box of shotgun shells
Change the top portion to match with the shela0 sprite.
2018-07-10 21:49:34 -07:00
Kevin Caccamo
8f24c6eb60 sprites: improve stealth sphere sprites
These ones shouldn't look as flat as the previous ones.
2017-10-02 07:13:10 -07:00
Kevin Caccamo
a1611da0e4 sprites: new stealth sphere sprite
I made this sprite from scratch using Blender.
2017-09-25 07:34:00 -04:00
Kevin Caccamo
a0ffc5bedc sprites: CWolf's new floating statue sprite
This sprite replaces the floating skull rock.
https://www.doomworld.com/forum/topic/85258-cwolfs-freedoom-sprites-hangar/?do=findComment&comment=1725656
2017-09-23 12:36:52 -04:00
Mike Swanson
9c6c681276 Burn all GIFs: Convert everything to PNGs.
DeuTex 5 now supports these, and we can use real transparency indexes
in the files too, so no more ugly cyan background!
2017-07-18 22:26:52 -07:00
Nick Zatkovich
9465d617f2 rename file spries 2017-07-17 01:00:59 -07:00
Mike Swanson
ff9cbb94d5 Merge branch 'pestdeath' of gh:luckypunk/freedoom 2017-03-16 13:46:03 -07:00
luckypunk
82e8c90dee sprites: change pestmeister death animation
still not good, but better than before
2017-03-16 13:12:15 +00:00
Mike Swanson
6fca82bf60 Merge branch 'cand_cbra' of gh:luckypunk/freedoom 2017-03-14 15:55:17 -07:00
luckypunk
49eb520a04 sprites: cand & cbra by cwolf and raymoohawk
https://www.doomworld.com/vb/post/1721082
2017-02-28 14:01:30 +00:00
luckypunk
59342c6e5f sprites: various by cwolf and raymoohawk
https://www.doomworld.com/vb/post/1720049
2017-02-28 13:55:06 +00:00
Ayub Ahmed
fd216d0234 sprites: raymoohawk's arm1
Replacing the current arm1 sprites with a new one that is aesthetically pleasing, more than the current one (which looks small and weak).
2017-02-24 17:42:11 +00:00
Heng
586779d74d sprites: different version of pestmeister blood frames 2017-02-21 15:23:27 -08:00
Heng
6cd361b01d bos2 and boss sprites based on raymoohawks pestmeister 2017-02-21 18:34:08 +00:00
Mike Swanson
d1015739a1 sprites: Recolor armor bonuses from red to green.
These were way too easy to confuse with health pickups when red.
2017-02-19 13:14:28 -08:00
Ayub Ahmed
fd13e2d991 sprites: Fix worm death frames
The death sequence frame weren't single frame GIFs.
2017-01-20 12:03:02 +00:00
Alexandre-Xavier Labonté-Lamoureux
13bcf645e0 Fix https://github.com/freedoom/freedoom/issues/293 2016-09-26 01:01:11 -07:00
Ayub Ahmed
dc01d3b918 new pistol (#278)
This is a new pistol animation by @Blastfrog.
2016-09-07 10:32:46 -04:00
Ayub Ahmed
0a8f763e5d revised worm death (#279)
* revised worm death

hexereticdoom made a worm death scene using red blood instead of the current orange blood.
2016-08-28 17:38:29 -04:00
Maz Hades
931b66a087 sprites: edit sboxa0 2016-01-23 17:17:15 -08:00
raymoohawk
028c8d777c Sprites: updated colua0
edited the floor lamp based on forum feedback
2016-01-23 15:30:21 -08:00
raymoohawk
610b5e2baf sprites: eleca0
added sodaholics edit of wolfru's tall techno pillar
2016-01-17 14:20:43 -08:00
raymoohawk
0240417c20 sprites: cell
previous cella0 looked too bad with diminished lighting
2016-01-16 18:43:54 -08:00
raymoohawk
03c1986246 sprites: fixed error with fcan
deleted an aditional frame and added missing one
2016-01-16 18:12:44 -08:00
raymoohawk
bcb2e9d120 sprites: updated trees
the tre1a0 and tre2a0 have been edited to give them more volume
2016-01-16 18:00:21 -08:00
raymoohawk
891fccd0e1 sprites: updated tblu
the sprites are now darker
2016-01-16 17:56:40 -08:00
raymoohawk
2fa963c97e sprites: updated tgrn
the sprites are now darker
2016-01-16 17:56:09 -08:00
raymoohawk
32fa349f6a sprites: tred
the sprites have been darkened
2016-01-16 17:55:34 -08:00
raymoohawk
b05315c38d sprites: suita0 edit
the radiation suit is now more detailed
2016-01-16 17:47:30 -08:00
raymoohawk
1f5d9a93fd sprites: added mazmon's smt2a0
the stalagmite has been replaced by a small idol statue
2016-01-16 17:45:20 -08:00
raymoohawk
a7516d16f7 sprite: smita0
slight edit
2016-01-16 17:42:27 -08:00
raymoohawk
3c2062c3bb sprites: sbox
edited the older shell box pick up
2016-01-16 17:40:19 -08:00
raymoohawk
589a4f641f sprites: rocket
edited the rocket pickup
2016-01-16 17:38:05 -08:00
raymoohawk
2131c6b8e1 sprites: updated map pickup
edited the pmap sprites
2016-01-16 17:37:43 -08:00
raymoohawk
f76a9c2165 sprites: updated health pick ups
media0 and stima0 replaced with classic freedoom looking ones
2016-01-16 17:29:16 -08:00
raymoohawk
9413a3f007 sprites: fcan update
replaced the burning barrel with an edit of a sprite made by cwolfru
2016-01-16 17:24:53 -08:00
raymoohawk
538e8b9e19 sprites: mazmon clipa0
the clip is now an actual clip and not a magazien
2016-01-16 17:13:19 -08:00
raymoohawk
6fbd207f18 sprites: shorter cwolfru's ceye
made the evil eye replacement shorter, also added some new details
2016-01-16 17:11:35 -08:00
raymoohawk
d9cf8e8ba3 sprites: new cell and cellpack
the cell pack is now an actual pack instead of a big cell
2016-01-16 17:07:47 -08:00