Mike Swanson
a0e65f7fed
Remove Boom special colormaps.
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We’re not a Boom IWAD anymore, we can get rid of these.
2017-02-19 12:04:58 -08:00
Mike Swanson
1adfc2d576
RIP widescreen status bar support.
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Causes conflicts with ZDoom mods that try to define their own HUDs,
at least three on IRC were reported as being basically totally broken
with Freedoom 0.11. While it was a good attempt at adding an
enhancement to Freedoom under ZDoom, we cannot afford to break mod
compatibility.
2017-02-17 14:54:19 -08:00
Mike Swanson
8835afef5f
Copyright date bump and apply SPDX tags.
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The tags are shorthand for the license of each file and avoid
copying the full license text into each one (and avoids having
to manually update the dates in each one...).
2017-02-15 16:41:53 -08:00
Ayub Ahmed
408de9c3bc
Update buildcfg.txt
2017-01-31 08:25:28 -08:00
Ayub Ahmed
96dd9cbc87
Shotgun fix ( #330 )
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Adjust offsets to avoid the repeating sprite glitch.
This fixes #329 .
2017-01-08 15:31:39 +01:00
Ayub Ahmed
347e2d408f
Widescreen statusbar ( #341 )
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This adds an SBARINFO lump which is recognized by ZDoom and
other compatible ports to show a larger widescreen status bar
on modern monitors.
2016-12-12 17:17:10 -08:00
Ayub Ahmed
243c2cce6b
SSG offset fix ( #340 )
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The SSG wasn't properly centered and two of the frames were a bit (only a bit) "janky" during the reloading sequence. So, I centered it, fixed those two frames with their offsets and attempted to make the whole animation more fluid and natural-like. Tested ingame and it works.
2016-12-07 17:31:03 -05:00
Ayub Ahmed
3c44dad596
New cursor for FreeDM ( #325 )
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This changes the FreeDM menu cursor to a rocket.
2016-10-20 11:50:14 -04:00
Ayub Ahmed
9936ed7833
Add Aquatex textures
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These are textures by @jmickle66666666 who has given permission
for them to be submitted to the project.
2016-10-15 23:53:49 -04:00
Mike Swanson
8c65478379
buildcfg: Include DPHOOF and DPMETAL in all IWADs.
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Fixes #300
2016-09-24 09:57:47 -07:00
Ayub Ahmed
dc01d3b918
new pistol ( #278 )
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This is a new pistol animation by @Blastfrog.
2016-09-07 10:32:46 -04:00
Ayub Ahmed
8530a8a820
Slight tweaking to the title ( #290 )
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The title seems a bit too close to the letters.
2016-09-02 17:54:52 -04:00
Ayub Ahmed
ad5b646d48
Update buildcfg.txt ( #289 )
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Fix title offsets.
2016-09-01 09:56:12 -04:00
Ayub Ahmed
cb103aefce
New logo ( #269 )
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Jewellds' new Freedoom title logo. Replaces m_doom.gif
2016-08-29 10:06:37 -04:00
Andrew Apted
2b7c4cfc2b
sprites : fixed offsets on TLMP sprites (issue #221 )
2016-02-13 19:42:09 +11:00
Andrew Apted
a1337bd276
sprites: fixed offsets on ceye sprites (issue #239 )
2016-02-13 19:35:28 +11:00
Andrew Apted
82e975678a
sprites: fixed offsets on sboxa0, canda0, colua0.
2016-01-21 11:50:36 +11:00
raymoohawk
735a7e92aa
sprites: fixed offsets
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the new torches and ceye had incorrect offsets
2016-01-17 00:26:05 -08:00
CWolfRU
b46844ed8a
sprites, buildcfg: fix the sprite offsets of the tall lamp
2016-01-04 10:47:47 -08:00
Mike Swanson
3ad4c10cd9
musics: rename phase 1 tracks for consistency with level names
2015-12-30 09:55:02 -08:00
Simon Howard
52ce431dc0
graphics: de-symlinkify empty graphic links.
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These symlinks are used to indicate to use an alternate file for certain
graphics. But we can achieve the same by specifying the file in the
deutex config file with the = syntax.
2015-12-23 23:24:43 +01:00
Blastfrog
923648763f
sprites: New barrel explosion
2015-12-20 11:30:42 -08:00
Eric Ou
4773727a42
Sprites: Change explosion sprites (Eriance)
2015-12-20 11:30:24 -08:00
Blastfrog
54c4e4f251
sprites: Updated missile sprites
2015-12-20 11:04:49 -08:00
luckypunk
87f22d4420
sprites: Updated Vile sprites, added ressurection sequence
2015-12-16 22:45:37 -08:00
NickZ
7a46fcb58a
sprites: Trim empty space and modify offset on rocket sprites
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Fixes #200
2015-12-16 19:53:40 -08:00
NickZ
baabc4d648
Sprites: Raise missile sprites by 3 pixels
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Fixes #167
2015-12-13 21:55:39 -08:00
Blastfrog
845b46c33b
buildcfg: adjust shell and bullet pickup sprite alignment
2015-12-08 19:19:19 -08:00
Blastfrog
59283ef55a
Sprites: Adjusted muzzle flash of super shotgun
2015-12-06 09:28:01 -08:00
robotdog1
f72905796f
Sprites: modified punch sprites
2015-12-06 08:32:57 -08:00
robotdog1
d46f162b00
Sprites: modified flash barrels for pistol, shotgun, chaingun
2015-12-06 08:29:51 -08:00
robotdog1
b39fa08c1e
Sprites: Modified angle saw
2015-12-06 08:24:55 -08:00
raymoohawk
828e794158
Sprites: new serpentipede
2015-12-06 08:05:10 -08:00
NickZ
56183b1e06
sprites: Fixed sprite offets for new revenant missiles
2015-12-05 22:28:42 -08:00
Eric Ou
7ac7801af9
Sprites: new baron projectile sprite
2015-12-05 22:08:45 -08:00
Blastfrog
821fd038bf
Sprites: Resized Eriance's super shotgun
2015-12-05 21:33:31 -08:00
Mike Swanson
bab3130f5d
buildcfg: (Re)fix the double-barrel shotgun sprite offsets
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These were accidentally reverted in
2015-09-29T12:17:53Z!mikeonthecomputer@gmail.com as collateral from
reverting the powerup sprites. Oops.
2015-12-03 10:38:59 -08:00
Blastfrog
cb6b7a7562
Rotated shotgun pump
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Slightly tweaked the animation here
2015-12-02 16:35:20 -05:00
Blastfrog
4815dd72c4
Sodaholic's missile launcher
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A missile launcher created from photos of a toy gun.
2015-12-02 16:34:24 -05:00
Mike Swanson
646238e256
Revert "sprites: new reptillian powerups"
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These were poorly received by the community.
This reverts commit 2015-08-17T22:08:37Z!mazhades@yahoo.com
2015-09-29 05:17:53 -07:00
Sodaholic
1a8de50540
sprites/elec: improve the tech column and make it single-rotation
2015-09-29 05:14:15 -07:00
Maz Hades
cd0b233c18
smita0: add some roots
2015-09-29 04:58:21 -07:00
Eric Ou
e06a2ed344
sprites: new SKAG
2015-09-18 16:36:16 -07:00
Eric Ou
504633c25a
sprites: New double-barrel shotgun
2015-09-18 16:26:57 -07:00
Reinaldo
5981359180
sprites/keen: revise the explosion frames so the jar is destroyed
2015-09-18 16:05:24 -07:00
Maz Hades
c7b5bacdbb
col5: Make the column a little bit more lifeless
2015-09-18 15:56:32 -07:00
Maz Hades
5346a1a55b
sprites: new reptillian powerups
2015-08-17 15:08:37 -07:00
Maz Hades
06dcc93e3d
cbraa0: new reptillian candelbara sprite
2015-08-17 14:56:53 -07:00
Maz Hades
d30a9615ce
sprites: new minigun and shotgun pickups based on Soda's new versions
2015-08-03 19:47:19 -07:00
Adrian Cabrera
8adcfed6d8
sprites: replacement for the all-seeing eye
2015-08-03 09:48:50 -07:00